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Maple 32 1.4.4

Kitchen sink mod, exploration focus, equipment, species.

  1. This is clown world. The only solution to clown world is to fuck off to Greenland. I hate clown worl

    Lemon drops
    Removed shredroot from industrial underground biome (slurry shafts).

    Removed noosefruit from trogloflora preserve underground biome.

    Steamspider variants are now less common.

    Nitrate honey is now forgiving: You may eat one jar per minute without poisoning. If you eat more than that, then you will be poisoned.

    Nitrate honey volatile powder recipe nerfed.

    Updated spore soup, mushroom mush, and campfire stew sprites to look better. Descriptions and recipes were also altered.

    Updated facemeld mask sprites to look better and modified the description to not overflow.

    Patched vanilla critters: speamspider, steamfish, steambird to have the robotic material kind. Skellyfish now have the stone material kind.

    Liquomorh helmet sprite changed minutely.

    Pelletfern harvest pools have been updated to be more even.

    Some crafting item sprite updates.

    Fixed a typo that prevented pain status effects from lowering damage output.

    Added suture worms, which are kind of a middle of the road option between first aid bags and bandages.

    Changed how the added special regeneration autoinjector works.

    Removed some unused sprites.

    Upper tier Nuu armor recipes redone.

    Nuu tier 5 and 6 separator and accelerator armors now have transparent face covers, and have been slightly modified. The cosmetic flamesuit visors now have transparency as well.

    Modified the species disease immunity patches.

    Added load order thingy to make fully compatible with Narrator's Racial Abilities.

    Stepperox quest damsels now are unarmed so they can't solve their own problems.

    Armed snow and desert biome villagers now have their armor enabled.

    You can now craft throwing darts with pristilite shards.

    Nerfed glow coral tea regeneration rate.

    Slightly altered the roads in nuu towns, now they have more unevenness and potholes in some places.

    Door issue on hylotl towers fixed.

    A few microdungeons have been altered.

    Pyromantles now have defense and also now glow in the dark because they didn't before for some reason.

    Liquomorph and antialbedo sets have to be worn all at once to get the effects now, before it required only the helm.

    Added a "cursing" status effect to nuu that sometimes gives players a string of curses when injured.

    Nuu priests now have their proper uniform because I forgot to put it on them way back when I added them.

    Extreme blizzards now don't care if you are in casual mode: they'll hurt you regardless. They still don't hurt NPCs though.

    The various diseases can no longer hurt NPCs.

    Misc. other things I forgot about or were too small to mention.
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