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Macrochip and Logic Upgrades V4.11

Virtual Circuitry

Tags:
  1. Remote outputs

    Storm_UK
    Scripting bug with remote outputs which prevented interaction. Hopefully thats it for todays bugs!

    I'll try to leave it at least til next week before I try to introduce anything new.
  2. Fixes

    Storm_UK
    Circuit priority and category sorting needed some small fixes. All should be good now. *fingers crossed*

    Remote Node Categories
    Categories can be up to 18 characters long, and can include /, for example:
    • this/that
    • this/that/theother
    • another/this
    are all valid. The macrochip would sort and identify available categories from those three as
    • (All)
    • another
    • another/this.
    • this
    • this/that...
  3. Update

    Storm_UK
    Macrochip circuit name
    A new macrochip will begin with a randomly generated XXXXX-XXXXX-XXXXX name.

    Macrochip Wizard
    Provides a few more hints and isn't as incessant as he was before regarding wiring - he'll comment on such if you try to make some invalid links instead.

    Remote Input/Output Node Component Categories
    When placing a new Remote Node component, you can cycle through detected Remote...
  4. Bug fixin'

    Storm_UK
    Darn bugs.
  5. Changes

    Storm_UK
    Definable Buttons
    These now have a +/-0.125 (1/8th of a second) increments available from +/-0.25.

    Datastick logging
    When ejecting a virtual circuit Datastick from a macrochip (E key whilst within the macrochips interface) you can also hold down Alt to write to the starbound.log file the necessary /spawnitem command to recreate that datastick, allowing you to...
  6. Fixes*

    Storm_UK
    Fixes for some bugs that crept in, hopefully.
  7. Update

    Storm_UK
    Macrochip Workstation
    Can now Erase/Download/Upload to a stack of inserted macrochips instead of just one at a time.

    Macrochips
    Assigned a random (XXXXX-XXXXX-XXXXX) circuit name. This is to help the workstation identify whether an inserted chip has been swapped for another, rather than comparing the whole stored data of that chip with what it has already read last tick. FPS should improve as result, though beware of identically named chips with different data in them!...
  8. Update

    Storm_UK
    Shift + right click on Multi-remote Node components now cycles through those named nodes available in reverse alphabetical order.

    Right click on the Wiring icon now cycles through the five available wire colors (hold shift to go backwards) as well as using the [<,] [>.] or [+] [-] keys when laying/moving wires. The Wiring icon will also now show the...
  9. Graphic correction

    Storm_UK
    Correction for object graphics.
    Solzucht likes this.
  10. Minimacrochip

    Storm_UK
    The standard Macrochips default skin has had a little makeover.

    Added a Minimacrochip object: a 2x2 tile macrochip with 2 input and 2 output nodes.

    Whilst in Wiring Mode, right clicking on a components node will delete all wires leading to/from that node (to be more comparable to the wiring tool ingame.) Right-clicking on a grey mid-wire node will delete that node point from the wire.
    Solzucht, isblimidar+14 and Fevix like this.