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Hylian Weapons of Legends (1.3.3 Version) 0.6.0

Craft weapons, items, armors, etc. from The Legend of Zelda series!

  1. An impressive-looking blade... But nothing more

    L3W
    So, here is another big update!

    New

    - Hookshot from Majora's Mask
    - Longshot from Ocarina of Time
    - Ocarina of Time
    - Harp of Ages
    - Gust Bellows
    - Megaton Hammer
    - Dominion Rod from TP
    - Hylia Longsword aka Goddess Longsword
    - Hylia Whitesword aka Goddess Whitesword
    - Unawakened Master Sword from SS
    - Great Fairy Sword
    - Phantom Hourglass


    *Note some of these items have my own creative take on them*

    The Phantom Hourglass is a new object that works like a campfire. It can "alter" items appearances. I can't seem to figure out how to make certain items that can only be altered on it instead of all cooking like objects. You can alter Farore, Nayru, Din Fragments, and Old Dominion Cube on it. I intend to make more items that can be altered with the magic of the Phantom Hourglass.

    Phantom Hourglass.gif


    The Gust Bellows coding was inspired by Author: Djinn Every code asset Djinn used was already in the Starbound vanilla coding. The peglaci assets can be used without permission anyways. Although I did want to mention the inspiration.


    The Hookshot now has a shorter range now that I added the Longshot. I also added the Majora's Mask version as well.


    The Dominion Rod works similarly to how the Apex staves work. The Rod was inspired by the Hyrule Warriors version of the rod. It needs the Old Dominion Cube to be "altered" at the Phantom Hourglass.


    The Fairy Bow and Fairy Slingshot now releases charged shots when fully pulled back then on release. I am still experimenting on the idea. I got the idea from the Author: Segenam who made the SD Starbound Tweaks mod. I wanted to give a shout out even though his assets can be used without permission.


    Finally the weapon balancing and crafting recipes are still a WIP. The weapon and armor tier system in no good imo. I dislike having the weapons feel so weak without using the proper armor. I don't think armor should be increasing damage imo.


    Bugs/Suggestions/Feedback:

    (Post them in the discussion section if you do)

    If you have any bugs with this mod let me know so I can fix them asap. I am open to suggestions and I appreciate any feedback because it helps me improve my mod for everyone to enjoy.
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