- Revamped Trapping
- Monsters no longer have 99.9% protection
- However, you will get more drops if you let a trap kill a monster (they deal damage over time now) over if you kill them with just a weapon
- A new trap for every tier
- Fibre Net and Glow Net trap have been discontinued, please discard them as I will completely remove them in a few updates and if they're placed you won't be able to place anything where they used to be placed
- A monster killed with throwable spears/trapping pouch will also yield the same loot as they would if killed by a trap
- Completely fixed light bow
- Upgradeable bows now inflict unique status effects rather than vulnerability
- Added 5 new lunar creatures
- All races can craft hunting knives and hunting spears by default again - although many races still have weapons unique to them (if you like to stick to racial lore) - Happy hunting!
- Added craftable pets based on mythology/legend/fantasy as the alternative to staves/wands (manipulator/magic path)
- Completely fixed wild farm animals
- Finally fixed small fish (it was such an easy fix I never saw)
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Hunting+ Wildfire v2.3.15
An overhaul to the hunting aspect of the game.