Since I made multiple releases during the forum outage, I'll list those changes in order:
This was the Trim Tool Hot Fix, where I re-built all of the trim tools so they could work on Glad Giraffe. They're now roughly 10x faster and far less buggy, but for the moment, I haven't quite gotten around to limiting their range. I also gave many of them new sounds in the process.
This was the Audio Hot Fix for Glad Giraffe that switched every reference to a sound file from a '.wav' extension to a '.ogg' extension. To be honest, it just ticks me off that this was necessary. They should have just done it that way from the beginning.
This added 3 new material modifier tools: Dent Maker, Freeze Ray and the Oxidation Enhancer, which are learned by holding the alternate Ore Hull Plans.
The Dent Maker adds a mildly dented patch to blocks. It's made at the Anvil/Metalwork Station/Replicator.
The Freeze Ray adds a frosty-looking patch to blocks. It's made at the Replicator.
The Oxidation Enhancer adds a slightly rusty looking patch to blocks. It's made at the Replicator.
The only one of these that turned out like I hoped was the Freeze Ray, so the artwork on the material modifiers for the other two are quite likely to change.
Finally, we come to the current release. This is a re-skin of all the carbon fiber blocks. I completely re-did them using the shadowing technique I used to make all the carbon fiber objects.
This required darkening the texture slightly, but the result is that every part of the block is textured, giving a much more complex appearance, while still keeping the decorative motif.
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Hull Plating Blocks & More 35.0 (Concrete Tileset)
Blocks that resemble parts from ship backgrounds, plus some other odds and ends.