Tired of running around while having a space ship? Your hand hurts because of the energy dash? Here's the answer: Hang Gliders!
*new video will follow
Explanation:
The hang glider get|s crafted at the crafting station. It is a tech so the blueprint has to be used and the activated in the tech station. To use it just jump up and press jump and left or right. The flight is separated in two alternating modes. It starts slowly falling and thereby taking up velocity. As soon as you lift your finger from the direction key, while still holding the jump key, the glider takes up while it's velocity decreases again. Before losing all speed, but long enough to raise in height, you need to press the direction button again. To spice these up and down a bit up you can increase it's speed significantly for the cost of energy to maneuver over bigger heights. But be aware that this can end in a crash if used in the wrong moment. All this together will hopefully result in a more entertaining and faster but still challenging way to explore all the planets.
Please share any problems or suggestions with me. Especially on the flight behavior. It's quite tricky to keep it balanced between being fun but not overpowered.
If you can't download here do so on Nexusmods.
Installation:
This mod doesn't change any game files and is compatible to other mods.
You'll need to make a new character to use this mod.
To install it just extract the content of the archive to the starbound/mods/ folder.
Then modify your starbound/assets/player.config and add
under "defaultBlueprints".Code:{ "item" : "glideTech" },
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Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
Outdated Hang Glider 1.1.1
A tricky vehicle to make exploring planets more entertaining and varied!
Recent Updates
- New mod system Dec 15, 2013
- New glider image and improved physics Dec 14, 2013
- Hang Glider Mod 1.0.1 External Dec 13, 2013