PLEASE NOTE: THIS IS THE OLD VERSION
7/10/2015: Try out the new Pleased Giraffe updated version HERE!
16/02/2015: After a long hiatus from Starbound, the numerous changes to the game have made Graviton Elevators and my few other mods incompatible with Upbeat Giraffe. I am working on updating this mod however now that I have returned to the Starbound universe.
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(Alternative download link for zipped folders in non-modpak format for those who are having trouble with modpaks: https://app.box.com/gravitonelevators)
This mod adds Graviton Projector elevator devices. When active these project gravity-affecting fields of force which can affect any movable players, npcs, monsters, or loose items which intersect them.
From Version 0.7, there are 8 different Tiers each with 3 different Sizes of Graviton Projector elevator devices as well as new Tiles and 'Greebles.'
These are currently Titanium, Durasteel, Aegisalt, Ferozium, Cerulium, Violium and Rubium and Impervium tiered Gravpads and Gravrings, each in Small, 'Normal' and Large sizes. Please read the Update section for further details!
New Tiles
All the new tiles are created at the Metalwork Station including the relevant tier panels needed to construct the Gravpads and Gravrings.
You may need to reuse Upgrade techs to unlock new tier blueprints if you have already advanced through tiers with your current character.
Note: For fellow modders, I am currently assigning material Id's in the range of 2291-2400 for these tiles.
Graviton Device Power Settings
On interaction with a pad or ring (or a button wired to one) it will cycle through three settings - Off, Normal and Low. Off and Normal are self-explanatory I think. The Low setting projects a minimal graviton field which should be just enough to prevent falling damage down a line of graviton elevator devices.
In addition, when you change the setting on a Graviton Pad or Ring, they will also scan for the nearest other such devices (of the same size category) within sufficient range to ask them to also synchronize their setting to match.
On receiving a signal and changing setting, the receiving device will in turn scan for and signal any further such devices, propagating the desired setting up and down the whole chain of Graviton devices built into a shaft. Note that these devices don't have to be aligned perfectly above one another, though the angle is limited - I leave this up to users to experiment with if they choose to build non-entirely vertical elevator shafts!
Recipes for Constructing Graviton Devices
Balanced recipes require Tier 3 or higher obtainable items to manufacture, though Tabula Rasa recipes are also included for testing purposes. Pads and Rings are constructed at the Robotic Crafting Table, and require Graviton Magnifiers (made from Crystals and Laser Diodes at the Wiring Station), Circuit Boards and the relevant metal tier Panels.
Architect's Drafting Tables
This mod also adds wooden and metal architect's drafting tables (available at tier 1 and 3 respectively) which can be used to create 'holoblueprints' that can be placed with a matter manipulator for prefabricated construction.
At present, the following holoblueprints exist, utilizing Small size gravpads and gravrings:
These might make it easier building an elevator to get from planet surface to low orbit though!
- Tier 3 Titanium Model ST1 Base and Model ST1 Tube
- Tier 4 Durasteel Model SD2 Base and Model SD2 Tube
- Tier 5 Aegisalt Model SA3 Base and Model SA3 Tube
- Teir 6 Ferozium Model SF4 Base and Model SF4 Tube
- Tier 7 Cerulium Model SC5 Base and Model SC5 Tube
- Tier 8 Violium Model SV6 Base and Model SV6 Tube
- Tier 9 Rubium Model SR7 Base and Model SR7 Tube
- Tier 10 Impervium Model SI8 Base and Model SI8Tube
Shown below are the holoblueprints from the first version of this mod but the new tiered holoblueprints still follow the same placement rules.
The structure shown in each holoblueprints will be constructed for you when properly placed. If it cannot be built at the desired location, the holoblueprint item will be dropped instead at the target location. You may need to clear some vegetation and ensure local wildlife is kept at bay.
A Model S__ Base holoblueprint requires a foundation of 7 tiles width on both foreground and background.
A Model S__ Tube holoblueprint requires a foundation of 5 tiles width on the background and 1 tile on the foreground for each side of the tube - which fits on top of the base and other tubes.
Please note that these holoblueprints also require the area to be free on any obstructions which includes yourself and other player characters, roaming npcs, critters, small plants, grass or tilled dirt (the matter manipulator scanner can be a finicky so-and-so at times but is generally reliable.)
Introducing - Greebles!
Finally this mod adds some 'greebles' some of which are used in the above blueprints but otherwise are just decorative objects for technological and aesthetic embellishment. Currently these are for available in Titanium, Durasteel, Aegisalt, Ferozium, Cerulium, Violium, Rubium and Impervium and are made from the relevant metals panels.
These are coded C or L followed by a number representing the greebles size followed by the capital letter of the relevant metal (C1V for example would be the standard Violium C1 Greeble.)
Only Titanium so far has extra greebles of sizes differing from the standard 'size 1.'
Mod Spotlight Review
Thanks to Accionoctem for making a video review of this mod!
- Mod Pack Permissions:
- Anyone can use this mod in their mod compilation without the author's consent.
- Mod Assets Permissions:
- You must get the author's consent before altering/redistributing any assets included in this mod.
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Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
Outdated Graviton Elevators - Outdated V1.0 OUTDATED
Defying Gravity!
Recent Updates
- More architects blueprints and greebles May 7, 2014
- v0.9 more architect blueprints and greebles May 3, 2014
- v0.81 .modpak fix Apr 20, 2014