1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice
  2. Hey Guest! Our new game Wargroove has released! Check out the forums or wiki for more information!
    Dismiss Notice

Gardenbot 2.1 -- REBOOTED -- 2.1.1.6

Robotic Farming ... IN SPACE! - Supports modded plants! - Cheerful 1.3.4

  1. Fall 2018 - "I'm not dead" update

    LoPhatKao
    Shippers! Fixes! Tweaks!

    - Bots will now automatically trigger Terramart Shippers
    -- currently supports plain&modded vanilla, Infinity Express and Small Shippers

    - reduced CPU usage for grass/mine/water/till states
    -- halved the amout of blocks that get checked

    - Gardener efficiency tweaks
    -- new learning curve, new start %, colored % when holding alt

    - add some station docking field checking
    -- less likely to wander outside space station ;)

    - fix edge detection again
    -- really really...
    Shadox2.0, lordbociek, artguk and 4 others like this.
  2. config file update

    LoPhatKao
    just a small update

    add - 6 more ores from FU that v81 and v49 can mine
    add - avali aeroponic tubes should now be tillable
    nefrem, Avito and amaranthineFantast like this.
  3. Extended GUI tab fix

    LoPhatKao
    kinda late, i've been busy working on another mod

    fixes tab placement with Extended GUI
    Avito, lordbociek and cpeosphoros like this.
  4. 1.3 update

    LoPhatKao
    yes, i'm back :D

    - finally upload the Frogg NPC fix
    - adjust collision polys of bots a bit to comply with 1.3 ground movement mechanics
  5. 1.2 crashfix update

    LoPhatKao
    whoops, CF changed a function :wut:

    major bugfix - Guardian bots were incompatible with rewritten 'parseArgs' function causing crashes and killing both bots and farm beasts
    bugfix - bots would aggro new 'assistant' npc type

    lots of other fixes and tweaks that i wrote in october and never uploaded or documented
  6. Fishing crashfix and tweaks

    LoPhatKao
    fix for bots crashing near anyone fishing.. and lots more ;D

    lumberbots and minerbots dont drop through platforms unless they really need to
    update lumberbot swimming code to same as minerbot
    fix small Y distance calc error for swimming, helps lumber/miner jump out of liquids better
    fix v87 bugnet interaction - fully killable with net now
    fix v87 shooting at petball, now will properly 'kick' it -- all bots except miner now play with petballs
    fix v87 momentary shield flash when unshielded...
    bk3k likes this.
  7. SB 1.1.1 update fix

    LoPhatKao
    new weather effects broke all bots - fixed

    sorry about that :(

    value may not be right, blindly copied from a fluffalo
    Mooncalf99, Zlyvr and Daoshinto like this.
  8. Mod Compatibility and Relocator tweaks

    LoPhatKao
    small update, but potentially big changes ;)

    add - "tillableList" to config, external mods can add to what Gardeners will till - supports AzureFang's More Tillables mod
    add - fix for FU version of Craftable Seeds -[deprecated]- Craftable Seeds moved to a seperate Table, and removed tabs from Farm Table
    add - emotes when being Relocated and when gardeners uproot seeds
    remove - Q-Bert text when gardeners uproot - replaced by emote

    not sure if sfx when being relocated was in 2109 fix, if not...
    foghorn and Daoshinto like this.
  9. Mod Compatibility

    LoPhatKao
    just a fix for compatibility with other mods

    add - support for Craftable Seeds. condense crafting into 1 tab and move it to far right
    add - support for Extended GUI. changes the tabs Y offset to where they should be

    all changes were in interface json, no code was harmed in the making of this update ;)
  10. 1.1 Relocator support and other stuff

    LoPhatKao
    1.1 update goodness :D

    add - bots can now be moved with the Relocator - gardeners retain efficiency
    change - crafting at farming tables is seperated into tabs for fences and bots
    change - bot crafting requirement reduced from upgraded farming table to just normal table
    change - rewrote tooltips for gardeners and guardian
    fix - harvesting plants on rightward sloping hills
    fix - miner block placement, finally fixes initial platform/skip placement at ground level

    happy harvesting :D
    amaranthineFantast likes this.