- gas mask should now properly block gas effects
- tinkered with ocean level on bog biomes to reduce wonky sub-biomes matching poorly with the “ocean” bog.
- frozenvolcanic and nitrogensea now have underground biomes of their own rather than using icewastes.
- several biomes have had their trees/grasses reworked to give more interesting variety
- added two new bushes from Nightly (alpinerocks, bioroots)
- Design Lab quest 4 (Miracle Grasss) had incorrect recipe listed in the...
-
Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.Dismiss Notice
Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
FrackinUniverse 6.4.7
Enhance your starbound experience in every area. Massive mod.
Page 81 of 82