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FrackinUniverse 6.4.7

Enhance your starbound experience in every area. Massive mod.

  1. more fixes

    sayter
    expect a veritable barrage of fixes over the next while, since there is so much to change with FU due to all the stable updates.

    This pass mostly removes or fixes issues with biome generation to prevent sudden teleporting to ships or travel-loop issues.


    As usual, report any more that you find with an error log please so that I can fix the problems as they crop up. If you do not post an error log do not expect my help, since I cannot...
    SilverLancer likes this.
  2. fixes, additions, blah blah blah

    sayter
    Some fixes so that quests work again

    testing FU critters on several biomes (bog, mountainous, infernus, frozen volcanic, frozen moon, scorching desert and one or two more)

    fixes to Bees! compatibility

    addressed changes to NPC behaviors


    you'll still find some horribly unbalanced weapons, armor etc as I have not yet gotten to them. One thing at a time.

    Also, I am aware that FU biomes on "planet view" from your ship and the main menu are not currently displaying continents and land. Some...
    ThaOneDon, Kircala, Oberic and 5 others like this.
  3. Stable Update

    sayter
    Note that there is a LOT more to add for the initial stable update. This is purely so that it actually launches without a crash.

    NOTE: The Outpost quest giver will probably crash you if you try to start the quests through him. I'll get this fixed up tonight. Seems that for some reason my quest files didn't update despite doing so this morning.


    I've also tossed in a few minor changes:

    • added Honey liquid and Honeycomb tiles from Bees! mod (thanks ,...
    Agoraphobian, Kircala and Inny like this.
  4. some nice additions in this one. I am pleased.

    sayter
    to the first 17 people that downloaded, re-download and the pak issue should hopefully be fixed

    • jellies have far less hp now, and also severely reduced armor. They’re tough, but not ridiculous now.

    • bog biomes no longer act as oceans. the new terrain gens help it look better anyhow.
    • new bog parallax!...
    Kircala likes this.
  5. MONSTERS!

    sayter
    - adjusted zathi and porphis recipes, as they each had a typo

    - fixed some minor parallax issues with incorrect basecounts given for images

    - new monsters:

    Fatal Circuit (thanks to CLeF’s MrChow for letting me use him) (not spawning yet)

    Deathbot (recolored Fatal Circuit) (not spawning yet)

    Poison Fly (irradiated)

    Shadow Hound (modified dog) (Penumbra)

    Corrupt Fly (Penumbra)

    Mech Spider (metallic moon)

    Purple Moontant (Proto)

    Ash Golem...
  6. Stuff!!!!! STUFF!!!!

    sayter
    - added new percentage-based health and energy buffs. These will be used in a few places to make for some more interesting health, armor and energy buffs.

    - insanity effect fixed. it should now be suitably annoying.

    - changed up a few recipes for plants, armor and resources

    - hurricanes significantly reduced on slime worlds (from 15% to 5%), while Slimestorm and Lesser Slime Storm increased slightly in frequency

    - fixed Slime monsters to behave differently. They now chase better, hop,...
  7. couple changes, and a couple fixes

    sayter
    Sorry for the rapid-fire updates over the last few days. Lots of small but necessary changes.


    - fixed cell hardening 2 not unlocking. pick up a cell hardening 1 to unlock the recipe.

    - medbay bed has darker grey borders to better match other lab stations.

    - medbay bed has a higher-tier regeneration ability, which should heal you quite quickly now. It may require re-placing your bed or making a new one, but it should be okay.

    - new grasses added: Alien Grass...
    DeffreyJahmer likes this.
  8. tiny fix

    sayter
    Just a typo fix for the poo-pit underground biome. Was causing crash to desktop due to being unable to find sewerguage, since it should have been sewergauge.
    Baleur likes this.
  9. small fix

    sayter
    had an incorrect entry for the avikan plant spawn in the aliendesert sub-biome. Fixed, so you shouldn't crash when visiting worlds with that subbiome anymore.
    zBound likes this.
  10. some little fixeroos

    sayter
    - fiddled with the Science Outpost a little bit.

    - fixed metal moon issue with ore spawning causing loop/crash

    - extraction speed has been increased by x2. Later, each material will have varying times.

    - Added several new tiles effects to the newly added tiles. Ice has 3 levels of severity in terms of slipperiness. All are blocked by the same tech as before.

    - crystal swamps now have organic soup rather than swamp water, and not in an endless ocean format.

    - More new tiles: Glass Sand,...