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FrackinUniverse 6.4.3

Enhance your starbound experience in every area. Massive mod.

  1. 4.11 RC 0.12

    sayter
    going on vacation for a week, so no updates till I return. Enjoy!


    ------------------------------

    Volcanic primeval got a facelift


    Reworked tidewater into the now dark biome that it is


    Added more liquds to strangesea options


    Orbital liquids display better


    Added ceiling mounted sprinkler to the vanilla farm table. Unlocked with durasteel bar


    ***All energy packs and protective packs as well as several other effect-based items now appear in the Matter Assembler under the new Pack section****


    Batteries are now stackable


    Lowered vanilla mist frequency


    Monster Plate armor now unlocks, rather than being entirely loot-reliant and can be found in the clothing fabricator


    New Arc Smelter from Pursuitofdarkness! Fantastic!!!

    New Solar Panel and Solar Array from Pursuitofdarkness! Sexy!!!

    New Quantum Generator from Pursuit of Darkness! Radical!!!


    Numerous new woodencraftables from the now defunct StargazersVault mod that were too great for early tier/farming builds to not save and include. Wheelbarrows, wood storage sheds, merchant wagons and more away. All available at your default Wood Working bench right from character creation.


    battery-fullness check added to quantum generator/reactor code. (renbear)



    From @Jeadbe:

    ==Changes==

    --made tidewater floors use its own parallax (also made that parallax

    look like a rocky version of the ocean floor parallax)

    --changed hot magmatiles to turn into cooled volcano rock on contact

    with water

    --changed flower crop to produce primarily petals instead of ludicrous

    amounts of seeds

    ==Fixes==

    --stopped extraction lab from producing 21 iron ore from rusty metal

    --removed unused (?), duplicate tidewater floor images
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