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FrackinRaces 5.2.51

Enables racial abilities for all Vanilla races, and many modded ones too!

  1. hunger fix

    sayter
    this should fix the reversed hunger values causing rapid starvation.
  2. new races, and lots of little tweaks

    sayter
    You'll find several new races added to the list of empowered species, as well as many tweaks to existing races.


    the following have been added (for stats, check the description page):

    Vulpes
    Kineptic
    Vespoid
    Sergal
    Neko
    Inkling
    Kemono
    Familiar


    several existing races have had their bonuses adjusted (again, check description page)


    this is a preliminary phase of an upcoming total overhaul. As always, report issues to me asap.
    Lindazana likes this.
  3. hyoltl breath fix

    sayter
    accidentally removed the hylotls breath protection. fixed.
  4. now in pak!

    sayter
    no change. just a pak version instead
    Concido likes this.
  5. tweaaaaks

    sayter
    prepping for it to be non-reliant on FU
    Toa_Derax and jellyfish123 like this.
  6. minor tweaks

    sayter
    some little adjustments here and there to balance things out. nothing major. More to come soonish.
  7. various little tweaks

    sayter
    nothing major, just adjustments to balance out some races a bit more.

    I'm going to look at scripting up some more interesting effects like critical hit chance and dodge and see how that goes pretty soon.
  8. changes

    sayter
    alters the hylotl
  9. minor tweak

    sayter
    Rebalanced the Avian ability (their jump was straight-up absurd) and added the missing asset for it.


    post-Starbound release, I'll add more races from the general pool (since they need to update first) of user-created races.
  10. 1.0

    sayter
    So, just for those who don't bother to read: Have fun using this without the current Unstable Github build of Frackin Universe!

    Those of you that DO read, this requires the current build on Github for FrackinUniverse. Consult that mods page for more info.


    No real updates beyond getting everything working (hopefully)