1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice

FezzedTech v1.3.1.8

Support mod for custom items with some roleplay features

  1. v1.3.1.8 update

    RenoFezzedOne
    v1.3.1.8: Changelog for this release:

    • [Bugfix] Fixed an issue where characters with the "largePotted" stat didn't rotate to kneel down when crawling.
  2. v1.3.1.7 update: Animation fixes

    RenoFezzedOne
    • [Bugfix] Fixed a long-missing crawling animation for players with the "potted" stat. Deactivate this animation by adding the "scarecrowPole" stat — you'll hop instead.
  3. v1.3.1.5 changelog

    RenoFezzedOne
    v1.3.1.6: Changelog for this version:

    • [BUGFIX] Fixed a nil dereference in the fall damage handling code that somehow only came up when testing the mod on OpenStarbound.
    • [ERRATA] Removed the OpenStarbound incompatibility notice after testing on OpenStarbound.
  4. v1.3.1.5 update

    RenoFezzedOne
    v1.3.1.5: Changelog for this version:

    • [BUGFIX/COMPATIBILITY] Fixed a compatibility issue in FezzedTech's hook script that caused the status controller script to crash, preventing the player from taking damage, when RemiTech Mk.II is installed.
  5. Changelog for version v1.3.1.4

    RenoFezzedOne
    v1.3.1.4: Changelog for this version:

    • [BUGFIX] Fixed a bug that caused the dice rolling commands to sometimes fail on xClient due to differences in Lua's RNG seeding between xClient's Lua 5.4 / Pluto and other clients' Lua 5.3 that happen to impact these commands. Failure was especially common if large numbers of dice were rolled with /rab and /raba.
  6. v1.3.1.3 update

    RenoFezzedOne
    v1.3.1.3: Changelog for this version:
    • [Bugfix] Fixed a bug where character sprites were not scaled alongside their hitboxes when "charScale" or compatible mod stats are used.
  7. v1.3.1.2 update

    RenoFezzedOne
    v1.3.1.2: Changelog for this version:
    • [Bugfix] Auto-jumping now works properly in some player states, and external changes to the player's collision box in those states should now correctly suppress auto-jumping.
  8. v1.3.1.2 update

    RenoFezzedOne
    v1.3.1.2: Changelog for this version:
    • [Bugfix] Auto-jumping now works properly in some player states, and external changes to the player's collision box in those states should now correctly suppress auto-jumping.
  9. v1.3.1.1 update

    RenoFezzedOne
    v1.3.1.1: Changelog for this version:

    • [Change] The "gettingOverIt" stat now prevents movement again when combined with "potted" or "largePotted".
    • [Bugfix] Fixed a script crash on stock Starbound clients (and presumably also StarExtensions clients).
    • [Bugfix] Fixed another script crash that occurred when FU is installed. This does not allow FezzedTech to function while FU is installed, as FU's player status script uses a...
  10. v1.3.1 update

    RenoFezzedOne
    v1.3.1: Changelog for this update:

    • [CHANGE] The player now rotates when "ghostTail" is active. In addition, instead of completely suppressing rotation where relevant, being too close to collision now constrains rotation such that the player only tilts slightly.
    • [CHANGE] "ghostTail" now uses "checkDist" for its maximum hover distance above the ground (defaulting to 3 tiles if 0) and has a minimum hover distance above the ground. This is...