* Fixed a bug where some stationary monsters are affected by gravity weapons, such as the Dark Matter Launcher.
* Updated the Getting Started codex.
* Fixed Halloween planets appearing only as gas giant satellites.
* Fixed healing orbs sometimes failing to heal the player during the Vitalium Relic Guardian boss fight.
* Fixed the Ancient Turret Launcher using the wrong crafting material.
* Fixed food regeneration not being blocked by the anti-healing debuff.
* Fixed rare beam cannons sometimes failing to load.
* Fixed Health Orbs sometimes dying.
* Fixed monster-spawning rooms locking out other players when one player enters it.
* Fixed enemies triggering the lava trap in the final room of the Burning Dimension.
* Made Extended Story bosses immune to status effects from RPG Growth.
* Fixed the Ancient Set bonus activating when the player does not clearly take damage.
* Fixed Upgraded Lightning Gun electric arcs going through objects with collisions.
* Fixed some of Cryonia's attacks killing the player in one hit.
* Fixed the Ancient One becoming invisible when changing phases in the middle of a teleport.
* Fixed Cryonia's laser attack dealing damage to its minions.
* Fixed the portrait for the Trader in the Supervoid Eye quest being improperly rendered.
* Fixed the Ruinbuster having an unusual hitbox.
The new update is on GitHub this time. You can download the .pak version or the source code (unpacked).
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Extended Story 188.8.131.52
Adds a lot of content to Starbound including weapons, biomes, dungeons, and bosses.