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Outdated Equippable Utility Bots 2.1

Adds back items resembling different monsters that produce different buffs

  1. Overhaul

    Wulf_Oman
    • Fixed crashes with some roombots
    • Made "Light Grey" a color option (highly suggest dye-mod, yes it still works, for getting custom colored bots
    • Changed the folder name to "Wulf" instead of "zWulf" since that apparently isn't what determines the load order [The .modinfo name(s) do] - all my other mods will also get this change eventually. If you're OCD about it, just change any other "zWulf" mods to "Wulf"
    • Changed the windowconfig for wirestation - all vanilla recipes and features still there, just a bit organized. If any other mods edit the config it may cause minor problems; please report these anyway
    • Added new equippable utility bots
      • Medibot - Gives regeneration effect [Heals faster the higher tier bot]
      • Serpent Bot [Power] - Gives you a power boost (Tier 2: 25% boost, Tier 4: 50% boost, Tier 6: 75% boost
      • Serpent Bot [Defense] - just supplies more defense [maybe I'll make it absorb damage eventually as well?] (Tier 2: +50 defense, Tier 4: +100 defense, Tier 6: +150 defense)
      • Featherfall Chicken Robots - Jump boost, negates all fall damage, and gives a slower descent (Higher tiers = more jump boost and slower descent)
    • New/changed images will come tomorrow, it's late here
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