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Earth's Finest - Crew Improvements 1.7a

Improvements and balancing for crewmembers

  1. Second compatibility pass

    Now using patching method 100%
    Iris Blanche and greenRAM like this.
  2. Hotfix for missing quartermaster

    See title
  3. Compatibility patch

    Added compatibility to mods that change player.config
  4. Balance Update 1.6

    All combat classes have gone through a balance pass, they should better fit their role now. Outlaws and mechanics in particular have different purpose in mind.

    Note that compared to vanilla, all crewmembers are stronger across the board. This changelog compares the previous values from this mod

    Reduced health and regeneration
    Increased damage
    Increased invulnerability time after hit
    Increased run speed

    Slightly increased health
    Increased damage