Overpowered, yes. But this mod adds some new individual augments, which adds some nice variety. The overpowered combined EPP augment is actually pretty useful for the endgame since everyone has finished Starbound at that point and doesn't want to deal with the annoying hazards. Using that augment before the endgame, well, it kinda gets rid of most threats, but hey, if you're a builder like me, it's very useful! Cool mod, 10/10 would use next time I play modded Starbound
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Combinable Augments 2.1.2
1 augment to rule them all!
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