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Celestial Cosmos 1.01

Navigation window graphical changes, uses data from NASA/ESA - Any Giraffe

  1. LoPhatKao
    Celestial Cosmos v 1.0
    Compatible with (almost) ANY Starbound version!

    This was originally the first mod I did for Starbound back in 2013, but have never released it... til now ^.^

    Simple graphical changes to some of the pictures in the "celestial" folder, like:

    fantastic looking gas giants
    --heavily modified piece of Jupiter's clouds - original photo by NASA
    --slightly adjusted alpha of dynamic clouds so they blend better

    modified system stars
    --Solar photos from SOHO and SDO, by ESA/NASA
    --different AIA wavelengths overlaid on CF's stars

    modified orbital lines
    -- brightened/colorized lines in CF's originals
    -- i never got around to writing the system generation part, so the colors mean nothing ;)

    A Fiery Star system, in Pleased Giraffe -- shows changed star, and orbital lines

    A gas giant planet in Spirited Giraffe, shows both view from in ship, and on navigation screen
    Another gas giant in a navigation screen, from Pleased Giraffe - shows how PG colors look
    Full size Radioactive star, before size reduction to nav screen
    Mod Pack Permissions:
    You must get the author's consent before including this mod in a compilation.
    Mod Assets Permissions:
    You must get the author's consent before altering/redistributing any assets included in this mod.

Recent Reviews

  1. Ashtar084
    Version: 1.01
    hi please update for 1.4 please this a great mod
  2. hellenicshaco
    Version: 1.01
    Very nice and useful mod!
  3. jhayejarvis
    Version: 1.0
    Lovely Work really gave my game just the right feel
  4. InfinityGaming
    Version: 1.0
    I really like the updated look to certain assets that this mod brings, though I'm a bit sad that it doesn't add things like cloud cover and other things to regular planets as well. Still good though!
  5. Soppe_Lung
    Version: 1.meh
    Ha nice! It let the galaxys get real! (BTW I still need learning the english...)
  6. Dreadsoul
    Version: 1.meh
    Looks excellent, is there compatibility with FreakinUniverse?
    1. LoPhatKao
      Author's Response
      Just looked thru the files for FU, CC mod does not overwrite any. It may not be visually appealing, but won't conflict.