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BYOS 1.3

Build Your Own Ship

Tags:
  1. Amber Talamasca
    Deep under the outpost lives a man with the secret to Building Your Own Ship.

    Inspired by the FCS (Fully Customizable Ships) by Princeofmar5 mod that was unfortunately abandoned, this mod brings you a ship that you can build from the ground up.

    For but a mere Dubloon (and the wits to find our questgiver) you can now own your own BYOS!
    You want to travel around the universe in a tardis? Have a planet for a spaceship? Travel in the comfort of a spacewhale's stomach? If you can imagine and build it, it is now possible.

    Warning: this will utterly destroy your old ship. I've put a platform down to catch anything that does not remain hanging in the air, but I advise you to
    1: backup your player folder! (its in starbound\storage\player)
    2: clean up your ship before accepting this quest.

    This mod works best on a new character. Older characters might need to go through the following steps if the shipworld is: stuck on the tier 8, has unmovable items.

    Shown picture is after cleanup, manually placed items might drop to the floor or they might be. Clean up your ship before updating. I'd advise bringing a broom before you start building (where's that useless janitor when you need him?)

    I'd advice you to not do this quest until your original ship is fully repaired (at that point it should be seperate from the main quest). It works before that, but there might be unintended side effects.

    * The shiplocker that is spawned upon completing the quest has all the race items in plenty amounts
    * Every block is breakable. One note though: spawn location will always remain where the current teleporter is. So build outwards from your teleporter, that way the spawn point can be in the bottom, top, left or right of the ship. There is enough space on all sides to build to your hearts content.
    * The techstation (s.a.i.l.) will set your pet. You want a different pet? just replace the techstation. Only one tech station should be placed at any time.
    * No need to replace files or manually delete stuff.
    * The ship is obtained through a quest at the outpost. The questgiver really doesn't want to be found. He's hiding for a reason. Bring a lot of rope or another means to get to places you can't normally get to if you want to find him.
    * You can still play vanilla with this mod installed, it will only change your ship after doing the quest. (except for the unintended feature. see below, this will be fixed one way or another)
    * Works for all vanilla races. Custom races are possible now through addons.
    * This mod is only needed on the server or the co-players installation during the upgrade to byos. My advice is to upgrade in singleplayer mode. After this you are safe to return to any server of choice, regardless of whether its installed there.


    Warning, do not do this while on your ship. While it works, you'll be stuck with outpostundersideman on your ship.. forever (or until you delete your shipworld file).
    Type the following commands in singleplayer, while having your mouse pointer in the same area as where you are standing.
    Code:
    /admin
    /spawnnpc human outpostundersideman
    /spawnitem dubloon
    /admin
    
    Now do the quest and immediatly turn it in


    start the game, play your bugged character, and close the game
    go to starbound\storage\player
    sort by date, and rename the latest .shipworld file to .old
    then start the game and start your character
    • Check you are on the latest version
    • Check you are running a vanilla race, OR have the appropriate addon installed for the custom race.
    • Make note in your question of the race you had the problem with.
    • Check whether you have other ship mods installed as well.
    • If the update does not work, make a copy of your starbound.log file so it remains intact, put it on pastebin and give me the link.
    • Please describe if you did anything else to your ship/mods/game that you think might be of interest.
    Mod Pack Permissions:
    Anyone can use this mod in their mod compilation without the author's consent.
    Mod Assets Permissions:
    Anyone can alter/redistribute the mod's assets without the author's consent.

Recent Reviews

  1. T0thLewis
    T0thLewis
    5/5,
    Version: 1.3
    It's a pretty good mod, I have not yet had a chance to experiment with it fully, but I would like to have my own designed ship rather than a preset one. Never liked the avian ship anyway; :/

    @trancelikevoid I reached the guy on my first try. Sphere tech or use a grappling hook. It's seriously easy.
  2. Littleman9Mew2
    Littleman9Mew2
    4/5,
    Version: 1.3
    This is really amazing and I love it, but I just wonder about two things: 1) If a friend, without the mod, beams to my ship, will it crash (If everything except BYOS was vanilla)? 2)Could the bottom of the shipworld be solid so that the player cannot fall and die/ have crew get stuck?
  3. SaRiaX
    SaRiaX
    4/5,
    Version: 1.3
    How about a version with no quest? Just make the ship out of blocks straight away, with a requirement of new character or something
    1. Amber Talamasca
      Author's Response
      unfortunatly, the quest is at least partly mandatory, to raise the tier level and make sure future ship updates dont mess up your hard work. you can "skip" the quest by following these steps (as indicated in the spoiler)

      Spoiler: How to skip the quest

      Warning, do not do this while on your ship. While it works, you'll be stuck with outpostundersideman on your ship.. forever (or until you delete your shipworld file).
      Type the following commands in singleplayer, while having your mouse pointer in the same area as where you are standing.
      Code:
      /admin
      /spawnnpc human outpostundersideman
      /spawnitem dubloon
      /admin
      Now do the quest and immediatly turn it in
  4. Funtozer
    Funtozer
    5/5,
    Version: 1.3
    Cool mod for a very long time waiting, but since starbu globally updated its long waited update another similar mod (still waiting) but it doesn't matter because I have this wonderful mod and now again I can do)))
  5. trancelikevoid
    trancelikevoid
    1/5,
    Version: 1.3
    Tried and failed too many times trying to maneuver under the outpost, and I just ended up wasting the rope I had and most of my pixels. It would be preferred if you'd just make the mod work immediately instead of adding a stupid quest to unlock it. Or at least make it less cumbersome, maybe? Might have been a cool mod but at this point I'm thinking it may be a practical joke.
    1. Amber Talamasca
      Author's Response
      use the spiked sphere tech, or you can spawn the npc on a world somewhere (tip, not on your ship, he's permanent there). /spawnnpc human outpostundersideman
  6. Monochromehue
    Monochromehue
    5/5,
    Version: 1.2
    Hey, it's been pretty good so far, thanks for this ^_^