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Betabound! v13

A base-game enhancement mod featuring new content! Not an overhaul.

  1. Bug fixes

    -=- Changes -=-
    - Weapons
    • Procedurally-generated flamethrowers are now affected by element modifier items. New elemental SFX and subtitles, too! ie an ice flamethrower will show as 'icethrower' rather than 'flamethrower'
    • Electric flamethrower projectile now gives an eletrified debuff to enemies

    - Equipment
    • Master Manipulator no longer sends small amounts of liquid to the Shadow Realm if it cannot give the player that amount of liquid. Instead,
    • When collecting units of liquid so small that it cannot go into the player's inventory (ie: player collects 0.25 units of water), the Master Manipulator stores it until enough is collected for a full unit

    - Misc
    • NPC's spawned from spawners (from the Employer's Station) now visually beam in
    • Max fuel usage for FTL travel decreased to 300, from 1000
    • Smooth Concrete renamed to Aged Concrete

    -=- Recipes -=-
    • Dirtea can now be made at a campfire

    -=- Bug Fixes -=-
    • 'Ghosts' codex now spawns in human prisons
    • 'News Headline Clipping' lore item now spawns in apex apartments
    • Star-Pawns spawning can no longer be inturrupted by blocks wanting to generate in the same place

    -=- Technical Changes/Translation Notes -=-
    • cockpit interface config now has a list of items added by other mods that do fuel scaling rather than it being hardcoded. Other mods can patch this list without including Betabound and affecting load order
    Orange Dreamsicle likes this.
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