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Betabound! v12e

A base-game enhancement mod featuring new content! Not an overhaul.

  1. Update!

    Sock_Bunny
    -=- Crafting -=-
    • Replaced the Research Station with the Tech Development Console.
    • Cutter Leaves are now craftable. Learn the recipe from plant fibre!
    • Rice Wine now requires Rice Vinegar to craft.
    • Added a new plant which can be found on toxic, alien, and jungle planets. Its berries are used to make antidotes.
    • The Tech Crafting interface is now split into categories
    • Replaced the empty tools category in the Advanced Anvil crafting menu with a consumable category
    • Added two new Geometric furniture items!
    • Added a slingshot that shoots grenades


    -=- Sky Rails -=-
    • Increased speeds for Skyrail Platforms and Boosters
    • Removed duration for crafting
    • Similar Skyrails can be converted between each other at a Skyrail Crafting Table
    • Changed recipes to use platinum bars instead of durasteel bars
    • Crafting ratio is now 1:20, up from 1 : 3. (Basically, rails per bar.)
    • A Skyrail Rail Crafting Table can be crafted, allowing the craftage of both Rails and Skyrails! Interact with a Robotic Crafting Table to learn
    • Reduced crafting time of Capture Pods from the Portable 3D Printer
    • The Portable 3D Printer now requires 4 bandages to make a nanowrap, instead of 1

    -=- Tech -=-
    • Tech can now be binded, allowing you to swap between them instantly at will!
    • The Tech Station now has a new menu; the Tech Binding/Selection menu! Bind techs here

    -=- Now Craftable At... -=-
    • [Copper Wire] Iron Anvil
    • [Iron Anvil] Iron Anvil


    -=- Changed Recipes -=-
    • [Electro/Gas Grenade] Removed glass and iron bars.
    • [Monkey Nut] Replaced AA Batteries with Core Fragments. Removed Salvaged Thruster Nozzle. Now crafts 3 units.
    • [Deadbolt] Reduced Salvaged Thruster Nozzle quantity by 1. Replaced titanium with steel. Now crafts 3 units.
    • [Leaf Flurry] Requires Cutter Leaves.
    • [Steel Staves] Now require steel.
    • [Elevators] Uses less bars; uses rope.
    • [Skyrails] Way less expensive.


    -=- Staves -=-
    • Staffs now show their 'series' in their tooltip.
    • Reevaluated the power of racial staves.
    • Aqua Staves now water plants and burst water in all directions
    • Light Staves give off light at all times
    • The player now rather adorably holds Light Staves in front of them
    • The player now holds Light Staves over their head when charging because it's adorable
    • Light Staves do less damage and can't be cast as far
    • The Supergiant Orb can damage you now. The Red Giant Orb won't hurt you.



    -=- Misc -=-
    • Rigged the chance for a weapon spawning in your favour. I ADDED A LOT OF WEAPONS AND I WANT PEOPLE TO SEE THEM.
    • The cake quest is no longer required for Phase 2 of the Outpost quests
    • Breath Protection is now known as Oxygen Supply
    • Items made from the Wooden Cooking Table now display an effect icon. (ie: alien burger shows a heart because it gives you a max health boost)
    • Drills now mine in a 4x4 pattern
    • Added a decorative trollface mask! Buy it from Avian merchants
    • Capture Pods no longer do damage. R.I.P Test Gleap #58149738518957
    • Rare and Legendary non-plasma guns can now shoot bouncy fireballs!
    • Blank Books now accept 400 characters per line, up from 40


    -=- Bug Fixes -=-
    • Ursa Miner now properly hides merchandise behind story quests.
    • Okay, so it turns out that you people keep looting all the Matter Module Components. They're endangered now.
    • Cerulium staves are now legendary rarity, as intended.
    • Procedural weapons now do the thing with the rarity with the being fixed with the names with the rarity, okay?
    • The player no longer holds staves by their tip like a freak
    • Staves are now affected by light
    • The Pulse Staff now uses the proper animation, instead of the Splash Staff's
    • About 3 or 4 food items now use the correct tooltip
    • Eggshoot Fried Rice and Toast now give a buff
    • Fixed a weird graphical thing
    • Certain techs can no longer be used underwater or in 0g (ie: rocket boots, jeep)
    • Moved the close button in the tech station down so it can be clicked
    • Slave Swords now do the damage they say they do
    • Sword tooltip DPS is now more accurate
    • Broadswords now have varying swing speeds
    • Eyeswords no longer use the Water Sword's sound effects
    • Flamethrowers using butt2.png now have a butt to use, so this won't happen: https://imgur.com/a/9uoLV7e
    • NPC's no longer clone themselves in the Outpost

    I miss being able to use spritesheets for individual icons.
    Catherine Franz likes this.
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