• Added the Separator's Table for crafting melee weapons!
• The Atomic Furnace now has access to the recipes of its predecessors!
(Atomic Furnace can craft iron and such now)
• Added Avian Blasters and Guns to the universe!
• Added 60 new craftable racial daggers!
• Slave Sword now has thrusting sounds
• Water Sword now has more bubbly sounds
• Most procedural weapons now have color!
• Brain extractor now has sounds!
• Flamebolts now have a cooler flame trail
• Mining Helmet can now show in the armor category
• Added 2 new shirts
• Winter Scarves are now craftable
• Winter Scarves give warmth
• Most default racial clothes now give minor stat buffs
• Devs with cosmetic outfits now wear them
• Reduced sell price of crafted snow infantry armor
• Certain items now rot into rotten versions of themselves
• Red, green, and rotten apples now teach the rotten apple recipe
• Raw flesh lumps now teach the cooked flesh lump recipe
• The tooltip subtitle for edible rotten foods now implies it could be eaten
• COAL GIVES FUEL NOW
• Coal unlocks the gunpowder recipe
• Inspection Mode works more smoothly and has racial descriptions for inspecting empty space.
• 'New Inventory Item' animation replaced
• Fixed some prices and rarities of two repair tools
• Brains have prices and the proper tooltips
• Fixed the tech station being weird when only one biotech is owned
• Fixed a minor error with muzzle flashes
[Vanilla Bug Fixes]
• Human Concept outfits now have prices
Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.Dismiss Notice
Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
A large mod bringing back tons of new content!