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Betabound! v12e

A base-game enhancement mod featuring new content! Not an overhaul.

  1. Crafted guns; knockback; Fluffalo food; blueprints stack; better racial crafting!

    Sock_Bunny
    SUMMARY:
    • Accelerator's Table is empty? Check again!
    • Four new procedural broadswords!
    • Racial weapon ingredients are more lenient if you make them later (ie: Don't need 9 daggers to make an impervium dagger)
    • Blueprints stack now! Just click the item and it'll become stackable.
    • Fluffalo food! Feed the Fire one a fire-themed Fluffalo food and he's an adult now!


    -=- New -=-
    • Four new procedural broadswords!
    • Added a new gun: Corrosive Gun!
    • Three new craftable aegisalt guns!
    • Four new craftable ferozium guns!
    • Fluffalo Food! Change the element of a baby fluffalo with a right-click. Feed it the same elemental food to make it grow! Buy at Terramart.
    • A new tech! (L_gh_ R__)

    -=- Other -=-
    • Moved the positions of some elements in the gun crafting tooltip.
    * Specifically, moved the ammo icons under the stats and moved the stat titles ("Energy:", "Speed:") slightly to the left.
    • Skyrail Rider's and Artificial Brain's rarity is now Uncommon

    -=- Bug Fixes -=-
    • Fixed a bug where procedural melee weapons always had 0 knockback. Your procedural weaponry should automatically be given knockback!

    -=- Technical -=-
    flower sword
    pain. classic racial weapons stripped of image names. 'humantier10dagger.png' is now 't10.png' for example
    sbm3 stabbed again. rip
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