Automatic DoorsLast message: v3.7 -fix for new Vanilla automatic doors so they are uninteractable now (see outpost doors) -tweaked values -added external file to allow easier change of certain values (like the door opening radius!)
(Starbound Release Version)
Steam Workshop Version: http://steamcommunity.com/sharedfiles/filedetails/?id=729599895
You come home from a hard and hefty farming day, and then there is it. The door. Doesn't it bother you to ever press that E button open it? Fear no more, citizen, for convenience is here!
This mod makes all doors in the game (all that rely onto doors.lua actually) automatic. This means you'll be able to just walk straight forward against a door and it will open and close without your consent!
Though you should probably be careful when there are monsters at your door, as you will open the door now when you come too close...
It also open automatically ONLY for players, NPCs still have to use doors manually and monsters still can't open them.
Though NPCs also close the doors automatically behind them now, which means that you no longer have to worry that monsters might slip into your house! (Though it is not 100% foolproof if a monster stands right next to the door when the NPC opens it)
Doors should also behave as normal doors when they are locked or wired, wiring a door disables automatic mode while dewiring one enables it again.
If a door behaves funky after you downloaded a new version, walk through it and away from it once and see that the NPCs do the same, also be sure to reload your game!
In case of issues: If you are getting stuck, like in a mission, you can open the chat and type "/admin" followed by "/settileprotection 0 false". This allows you to destroy blocks. Set it to true again after you got through the faulty door so you don't lose the experience. And report the issue to me
Customization: With version 3.7 I have added a new way that should ease it for people to change certain values and behaviour, especially adaption of radius for opening doors was often requested. If you want to change these values, either unpack the .pak file from the Starbound mod forums into your Starbound/mods/ folder using the assets_unpacker.exe in Starbound/win_32, or alternatively download the raw unpacked mod files from here: https://www.mediafire.com/file/i0ti80sglh427mp/AutomaticDoors_v3.7_raw.zip/file. Be sure to unsubscribe from the Steam workshop version and delete the automaticDoors.pak in the mods folder.
Then you will find a file called "automaticDoors_default-values.lua" in the now unpacked automaticDoors folder. Open it in a text-editor, and you can find some basic values which you can now change to your likings. Keep in mind that you might need to replace doors for the changes to take effect.
Also if you recognize any bugs, or have any wishes or future ideas, please feel free to report them to me (us rather), I will try to fix them then.
Discuss the mod here: http://community.playstarbound.com/index.php?threads/automatic-doors.74792/
Credit: bigthanks to healthire for some minor help and especially to bk3k for updating it to 1.0 and greatly updating the code!
Unpack the file to your Starbound/mods/ folder.
Our other mods:
bk3k's block and objects
bk3k's more powerful techs
- Mod Pack Permissions:
- Anyone can use this mod in their mod compilation without the author's consent.
- Mod Assets Permissions:
- Anyone can alter/redistribute the mod's assets without the author's consent.
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Automatic Doors 3.7
Makes all doors open and close automatically!