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Argonian Race Redux 1.0.8.1

Argonians return for Starbound 1.0.

  1. Bug fixes and lizard pet

    Grimstuff
    • Added custom lizard ship pet, currently spawns in either tan, green, or reddish colors.
      • May only appear for new characters. May have to use save editing or the below to force it to change.
      • If dislike lizard or just want a different one, use '/entityeval object.smash()' command with cursor over sail, then '/spawnitem argoniantechstation', replacing argonian with intended race pet.
      • If you see your pet turn into a giant letter, please inform me as it means I'm missing an animation. Pet is still a little WIP and I'm not the best pixel animator, but I think I have at least stand-ins for all the animations ship pets actually use.
    • Added new Argonian outpost NPC to visitor pool.
    • Fixed some hairstyles that had transparent pixels.
    • Fixed a few namegen entries meshing together as one.
    • Removed awkward double use of 'native' in race description.
    • Fixed mismatched used of color and colour on chargen.
    • Updated some old graphics to use 72dpi standard. Pretty much only affects the modding side of things.
    • Incorporated codex tab back into main mod. Uses a smart check to see if Many Tabs is installed and should 'just work'. Please report any bugs with this however.
    • Changed codex graphic to many-tabs standard. (thanks jss2a98aj)
    • Fixed missing UI graphic on Argonian Crafting Table.
    Skyligh and Saint Apollyon like this.
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