1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice

Outdated Arcane Add On 1.9.02 DROPBOX

Interesting Tiered Magic, Balanced for the Game.

  1. NO MORE LIQUIDS! Small other fixes!

    Seterwind
    I managed to get around the liquid issue. If you are using the magiTech feel free to delete the liquid.config it no longer is necessary. This means this mod will no longer conflict with any other mod. YAY!

    Currently when you cast a heal or buff spell a flying enemy will spawn for just a moment then die. I am using it to cast the spells on all the players (since projectiles from an enemy ID can affect players I can use status effects) . Eventually I'm hoping to make it a fairy and some glittery SFX.

    It currently affects players in a large radius I do plan on shrinking it but for test purposes, it's large. Also you will notice a lag burst when you first cast a buff spell. This is due to well, it's not the most efficient code but I will fix that next update.

    Guards no longer break ships. Also you can summon the Dragon but he doesn't quite work right. I suggest not but if you are interested feel free.
    DarknessLilly, Rukrio and Snebbers like this.
Return to update list...