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Outdated After Alien Invasion [Discontinued] 0.10

Step by Step a complex addition

  1. Changelog 0.10

    FiesesAlien
    - Ready 4 "Furious Koala" !
    - As i sayd i focused on pixel"arts". So there are not so much "placeholder" anymore.


    Whats up for 0.11? I will rework the Sledgehammer.
  2. Changelog 0.09

    FiesesAlien
    ########## CHANGELOG 0.09 ##########
    After Alien Invasion
    by FiesesAlien (aka DasFieseAlien // Narsiph)


    - Changed how to produce the Hilti. Now you need to make the Main Machine and a Impact Hammer.
    - Added different Tiered Alloys (Steel, Platinum, Titan, Diamond and Vanadium) from T2 to T6
    of the 'Modern Timeline'.
    - Added different Tiered Impact Hammers (Steel to Vanadium)
    - Added GermicidePatch (Heals slightly more then the normal Patch) ~100 HP over 60 Seconds
    -...
  3. 0.08 Fix

    FiesesAlien
    Heyho.

    Iam sorry, i missed a String again. Didnt know that because i started Starbound not since yesterday after i finnished the last tweaks and i didnt testet it.

    Shame on me :( Sorry.


    Hail the Queen, serve the Hive!
    Stay crunchy.
  4. Changelog v0.08

    FiesesAlien
    Hey there!

    Again a small update (told ya, step by step) to add some more things!

    - T1-Helmet "Miners Helmet"
    - T1-Material "Tech 1 Battery"
    - T1-Throwable Weapon "Throwable Stone"
    - T2-Tool "Basic Hilti"

    Here is the update-video:



    As always: Hail the Queen, serve the Hive!
    Stay crunchy.
  5. Changelog 0.07

    FiesesAlien
    Hey Folks!

    In 0.07 there are now 'Patches' for your bad ouchieouchs and a Basic Sledgehammer to put some heavy weight on your arguments against those tiles!

    As always: For more information(s) look into the pdf-file!


    Added:
    - T1-Consumable "Patch"
    - T1-Tool "Basic Sledgehammer"


    Hail the Queen, serve the Hive!
  6. changelog - 0.06 (Fix)

    FiesesAlien
    Fix: The After Alien Invasion - Refinery works now properly (missed a comma)
  7. The Miners Package!

    FiesesAlien
    Big Changes!

    Read everything in the included PDF-File!

    Ores Added:
    Chromite, Argentit, Magnetite, Wolframite, Sphalerite, Bauxite, Beryl, Ilmenite, Chalcopyrite, Rutile and Carnotite

    T1-Materials Added:
    Press Mold, Chromite Press Mold and unclean Oil

    T1-Machines added:
    - Smeltery (Melt Ores into Fluids)
    - Skip (Press Fluids into Bars!)

    T2-Machine added:
    - Ore Processor (Process Ores into Dense Ore!)
    - Upgraded Smeltery (Process...
  8. Changelog 0.05

    FiesesAlien
    Glad to say that the easy part of the tier-1 smithing & smelting is done yet (not the Design, the Mechanic). You'll get 1.5x Ressources now (3 Ores == 1 Fluid == 2 Bars)

    Added Recipe(s): copper-, silver-, gold-, platinum- and titaniumfluid
    Added Recipe: Punch Press (Press precious fluids into more precious bars!)
    Changed: Revivecost 0.0 from 30.0 (only for the moment)

    Well, it is not savegame compatible, i tried it many times but fluids wont get pressed...
  9. Changelog 0.04

    FiesesAlien
    Changed the Ore-Section to deny Ores on the direct Surface. No more wandering around and "Oh, look! Iron!"

    Also the first Change to the Ore-Smelting System started (You also have the choice to do it the Vanilla-Way but that is way to inefficient. Youre a high intelligent race with a huge technology advantage... Well not the Flora i think :p)

    Actually the Graphics are just placeholders (Well. Most of them i think)



    Added Recipe: Smelting Station (Only for smelting fluids)
    Added...
  10. Changelog 0.03

    FiesesAlien
    This will be the last update today at this point. Will get a bit deeper in the structure of the mod so that i dont make it too chaotic.

    Version 0.03 Changes:
    Fix: Coalore gave impossible 0.5 (results in 0) fuel. Now 1.
    Added Recipe: refined_coalore
    Added PNG: refined_coalore.png (based on coalore.png)
    Added Item: Refined Coalore [1:3 Ratio from Coalore on the furnace]. Provides 5 Fuel.