Storm, seriously, i used your tile mod for a long time, but i never look into your other mods... You're a genius, really, your work on these mods are... Totally professional, congratulations for your job, and for making our little pretty universe a little more complete and immersive <3
Can you please check Steam(Macrochip WIP) ? :) found a bug and have some questions. SFC -> The 2 Displays dont keep their color after restarting the game.
Your Graviton Projectors are really nice but could you make an Gravrail which does NOT skip the off state when connected to a wire? or atleast make a file patch for that? would be really nice
Storm, I'm having a problem. I know you worked on making a Lua script that causes characters to move differently when on certain blocks and I am experiencing that effect without knowing what mod is causing it. :| Here is a pastebin of my active mods, with commentary: http://pastebin.com/vQdQqqY1 Halp.
I've isolated the issue to greebles.modpack. It seems you packaged in your edits to player_primary.lua when you updated the mod, so I think you should note that the mod causes changes to how the player moves on certain blocks and in fluids.
Heya, just wondering if you're working on porting your Graviton Rails to Upbeat Giraffe like you did Graviton Elevators. I was going to post in the mod's discussion thread but there wasn't one! :P
Ive uploaded the log files into this RAR. file (and yes im dutch...) http://www.mijnbestand.nl/share.php?key=EY7RAXZPK3LZ
Doubt that would be the case, the game loads world areas in as it needs them. I don't know what else to suggest, beyond reinstalling Starbound then adding mods again to see if that works. Sorry its not working for you.
Well i think Stack trace means an already existing item in the game is conflicting with one in this mod (or the ID's) and crashes to prevent data removal
i have been trying to use ur graviton elevator mod but i cannot figure out how to use .modpak file. and i cant figure out how to ask on the page lol. any mods i have that are .modpak wont work. if i put it in the mod folder directly then the game will just crash