Status of True Ruin: Working on portal animation. It's going to be more unique than what you think it is.
A new update seems to be coming for Extended Story mod. It will be less big than other update. It adds weapons for Annihilator, some changes about the final boss, a tutorial after you have defeated B.O.T. for the ancient sphere and some changes about the Destroyer of Worlds spawning mechanics
I love the ancient mess biome. But I think you should give it some sort of associated mission or even it's own planet type. As for the Annihilator Weapons I'll get to work on their wiki pages as soon as possible.
I notice in the mod files Bacteiruous is called "hivemind" that gives me a pretty good idea of what it will be like. Edit: I saw in the upcoming features that more lunar biomes are coming. Would that include Supervoid Moons and possibly Supervoid Ghosts?
Perhaps add an assets and trivia section; you'll probably have loads of fun with that one. PS: Powers of Ruin mod is going to be published in a few minutes.
By the way, I think I have an idea for Extended Story; can you add an abyss variation of ancient vaults?
here is the next thing that will happen to the next update. Supervoid Eye 2nd Phase is too easy Annihilator weapons I'm going to tell the Trader that there is a thing called "Supervoid Worlds". Hopefully, he'll understand. The Umbrus cult has risen. Are you willing to challenge their leader?(Umbrus Leader, "Pitch Black") Radiance element and biome Ocean variants if all extended story biomes
I know a mod that will probably help you for some extended story bosses. that mod add new zoom option and you can further than in the vanilla starbound. https://community.playstarbound.com/resources/extra-zoom-levels.982/
I have an issue with this mod. After I remove this mod whenever i try to talk to S.A.I.L game crashes and says ''Exception caught in client main-loop (Map-exception) Key 'ruinedearthmission' not found in Map::get() How can I fix this? (Steam version)
The uploader of this mod removed the mod so I can't redownload the mod again is there any way to download the mod back from here?
Go to https://community.playstarbound.com/resources/return-to-earth.5513/ and push the download button.
I downloaded it.. extracted the zip and opened the game then it crashed after chuckle fish shows up however i checked starbound.log and there was a problem says error about something however I didn't understand anything so deleted the whole icon folders till there are 3 txt. remains now it is working thanks.
Sorry it took so long to reply, it's 7:00 AM in Ohio. I'll be able to start playing the new update somewhere around 12:00 AM :)
Good news! The update should hopefully come out tomorrow. That means I'm going to be rushing to finish.
The worst of all is that S.A.I.L. doesn't talk about this biome in the navigator. I have to dig all planets to their cores to find this biome.
It's annoying but I don't think there's any way to make SAIL able to indicate whether there's one or not on a planet.
And, how far are you with the mission for the mod? If you need help with the cultist temple you can ask me. I'm really looking forward to what you've done so far
ok. you can find the suggestion in this link https://steamcommunity.com/workshop/filedetails/discussion/1519391248/1849197902651910012/
Thanks, this should help a lot in the future of the mod. By the way, if you have any ideas don't hesitate to to join the Discord server :)
Can you change "And when you want to start the quest with a command or dosnt shown in your S.A.I.L computer, go in "/admin" and "/startquest ruinedearthquest"" to "If you want to start the mission with a command or it doesn't show up in your S.A.I.L computer go on /admin mode and type /warpinstanceworld:ruinedearth"?
We are near the next update of Extended Story mod. Here is what it will be in this update: Make the chance of the Destroyer spawning higher Irradiated Dragon boss Change alt ability of ancient staff New techs New sprite for the Destroyer Fix a bug with the Ruin Seed Supervoid planetary biome
Disable Extreme Cold immunity from ancient set Nerf Ancient Set Staying on a Nuclear Wasteland w/o protection will eventually kill you Altered mechanics of Ultimatium Shield Eternally Burning worlds are now Raging Infernos Forgotten biome(aka Holes biome) with it's own monster and a mini boss. Ancient Set gets a set bonus! Annihilator Boss (probably the third bane of world)
Wow, just seen your two last non hit video, that's magnificent. Good luck for deathvolt, Cryonia and the final boss. A little tip for Cryonia. I have found a glitch for his interphase moving block and ice throwing attack that seem impossible to you. Take ancient sphere and place yourself in a corner of the arena.
Currently your Lava Moon mod is among the most popular objects of the past week (https://steamcommunity.com/app/211820/workshop/)
If you want some information about that mod or contribute, you can go in the wiki from the mod. Sorry for the spam but the forum won't let me write everything. Ps: your mod are interesting, keep your work. Someone have already posted your tentacle planet mod on steam Killey the killer
Quick question; I'm using Heart of Ruin as a base for a boss in my mod and I can't figure out how to make it's death animation have different colored beams emitting from it, do you know how to do that?
Personally, I'm not a modder and I don't know that much the beautifull worlds of coding and programing. I'm just a fan that write the wiki for help what figuring out with the mod. But I try to learn those things.
I can't answer your question, sorry. Maybe Lunar Eye Gaming could help because I noticed that he has used the same death animation as the Ruin to make the alternative attack of one of the Ancient Weapons (the Super Reedemer if I'm remember clearly)
After defeating it, you earn new crafting materials that are used to craft a new armor and four new (horribly powerfull) weapons at each vanilla tier 3 anvil variant (with the three addons, no ancient furnace). There is also a new armor crafted at ancient furnace by ultimatium that create a second health bar that regenerate shortly when it become empty (that make thing more easier against bosses ).
Do you like Terraria bosses that can be fought anywhere. Lunar Eye Gaming have just added one boss like them. You can fight it anywhere on planets. You can fight it by two ways: It has 1/50 chance to spawn during sunrise on any planets It can be summoned by crafting the destruction orb at the ancient furnace. But chose wisely where you use that item!
First of all, thanks for posting video about that mod on Youtube. Finally I see another fan of that mod like me! I have seen your latest video about Extended story for the last updates, that's very good! Just here to warn you that you haven't discovered all new contents from this update.
Hello. I'm Killey the Killer, author and cowritter with Lunar Eye Gaming of the Extended story mod wiki. https://starbound-extended-story-mod.wikia.com/wiki/Starbound_Extended_story_mod_Wiki
I've been looking at the wiki recently and it seems to be missing a lot of information. So in the mean time I'll be editing and adding stuff to the wiki. If you see any new pages or trivia sections that's probably me :)
Thanks for your help. This wiki is always in work in progress so, all pages are not created yet. Your help is welcome