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Check your starbound.log in Starbound/storage after a crash and look around for errors. Your mod may be causing the game to crash. Check your JSON...
Thanks! However, I've got another issue with textBox widgets. I found out the reason my testing for that boolean wasn't returning values was...
Hey guys, Working with textBox widgets, however I've run into some confusion. The widget function widget.hasFocus() is void, but the lua doc seems...
Started a conv with you, seems like we're getting a bit off topic. Cheers
You can unpack that file (packed.pak) using these instructions to gain more insight on the merchant pools, or the game in general. Let me know if...
Sorry for getting back to you late. The usage for the spawnnpc command is /spawnnpc [race] [npctype] [level] [seed] [json overrides] Here's an...
Yes, you want to patch your watering can into the player.config blueprints (if you want your item to be crafted from the very beginning, without...
Which OS are you using?
Seems like it should work, vaultkeytrader.lua uses the function npc.setOfferedQuests(), so npc.emote() should be fair game. Cheers! Sounds like an...
Maybe you could create a custom npcstatusreacttostatus.lua script for NPC's, and patch in the "script" : ["npcreacttostatus.lua"] into the...
In /Starbound/doc/lua/npc.md it says The `npc` table is for functions relating directly to the current npc. It is available only in NPC scripts....
Are you using this for /spawnnpc? Try "villager" /spawnnpc avian villager Seems to work. Switch out "avian" with any other race like usual for the...