HammerGuy submitted a new mod: TrueSpace - A pseudorealistic star system overhaul. Read more about this mod...
I really like the idea behind this mod, but I'm concerned what it might do to my server that already has a universe. Does it retroactively change any star system that has already been visited? Or will it only affect new star systems?
So I don't need to start a new game for this and that my current planets, stars and chunks will be untouched?
HammerGuy updated TrueSpace with a new update entry: 1.7 - Integrated Mod Support. Read the rest of this update entry...
HammerGuy updated TrueSpace with a new update entry: Citybound 1.3 Support Read the rest of this update entry...
HammerGuy updated TrueSpace with a new update entry: Citybound Support Hotfix Read the rest of this update entry...
I'm using this mod together with FU and started a new game. There seems to be a progression issue where there is no Tier 2 planet with tungsten in any of the starter solar systems (three new games while switching out mods). There are the moons and tiers I, IV, V & VI. Needless to say, I'm getting my ass kicked. I honestly don't know if this is an FU issue, or caused by TrueSpace. If this is something FU needs to solve, I'm happy to create a bug report on their GitHub.
not compatible with FU. cause with ur mod installed the biggest planet i ever found was 6k but after i disabled its fixed. and when i disabled ur mod on my current player my game crashed when open planet navigation interface. so it will force me delete all of my universe file in storage.i dont wanna do that cause i have tons of bookmarked places. plz help me to fix it. tnx
Larger planet sizes are not factored in since that was something FU added but is not in vanilla, there is a mod that reintroduces it though.
bk3k's variable planet sizes has compatibility last I checked, adding in a similar system of ludicrously larger planets.
I have a problem and i was first thinking it was a FU problem so posted there first but i found out it wasn't so for short this is the problem i have: "Is it just me or do some of the new space dungeons from fracking universe freeze the navigation console when selected? like the flyingpyramid i just clicked on it to see Thread lvl and what kind of dungeon it is but it just froze the navigation console, yeah i can just close it and reopen but still freezes when i click on the same dungeon. ps: some space encounters freeze it too but some don't but because space encounters are all named spaceencounter in the server console i can't tell if the one that freeze it are from FU." I found out it was True Space after removing it from my mods folder. It looks like True Space needs a new FU compatibility update.
I tested it and its not because of the gui mod its because of TrueSpace, it still froze when i removed extended gui.
HammerGuy updated TrueSpace with a new update entry: 1.3 Compatibility Read the rest of this update entry...