I still think I could've done like 10,000,000,000x better on his backstory but oh well. I'll go with that then, see where it takes me. I'm guessing that I'm near you and Lokion's OC?
It seems that more people wanna be in groups, which I suppose is a good thing. It would generally give me less work to do. I feel a little bad though just adding more to the higuera group. Though three is a pretty good number for a party. It's kind of amazing though how many people make it to the city and then don't team up with other players who are in the city.
Yeah I know the feeling, I once had a guy in one of my roleplays who actively avoided other players. I had absolutely no idea what to do with them. It helps so much and is so much more fun when people roleplay together, if it's just the GM telling you what to do all the time then it's not always interesting.
I guess we tried to stay in character a bit much. Perhaps Charon posting up volunteer requests would encourage at least the few to join.
It might, also I should probably have mentioned charon to rob when he said he was looking for work, or Val. Despite everything, this RP is still relatively new, I'm bound to make some mistakes.
I apologise for inactivity, by internet is getting fixed so hopefully I'll be able to come back in the near future.
It's been so long since I've posted that i don't even know what page my last post was on. I'm sure it's like 20 or so pages back...
Excuse me, @The Purple Dragon, you have to make an application here before you can join the RP, as well as get it accepted by the GM.
I've been looking at the character rules and characters people have been making and am a little confused about the stats system. How many do I start off with and how many can I give my characters? Also what's with all the modifiers in the brackets next to the stats for other people's characters? I'm trying to make a mutant character and am not sure about racial trait modifiers.
The modifiers are simply racial bonuses. It should say how many stats you can spend in the description.
Don't worry my dude, I'm here to answer all your questions! So for starters, a mutant sheet should start out looking like this: Mutant Name: Race: (Indicate here what race of mutant you are I.E. Mutant (Human)) Gender: Age: Stats Physical Strength: 10 Knowledge: 10 Speed: 15 People Skills: 10 Survival Skills: 10 Physical Resistance: 15 Mental Resistance: 10 Fortune: 10 Magick/Mutation: 10 Weapons Proficiency: (You may choose one as main and gain a bonus) Melee: 10 Ranged: 10 Stealth: 10 Appearance: Traits: Perks: Special Ability - Whatever ability you choose goes here. Backstory: Starting Inventory: Colt M1911 1 Full clip (9 Bullets) 2 apples 3 slabs of meat (You may choose what kind, you can also go vegetarian if you want) 2 Wooden scrap 1 Basic melee weapon (You can choose what you want, but make it within reason. Most likely something you’d find just laying around somewhere. After this, you have 120 stat points to spread among your stats. So usually when a put a number in These () it's from that 120 points, if it's in these [] it's from racial bonuses. There's also perks that allow you to modify your stats slightly. Which I probably would also put in [] <- that kind of bracket. Traits don't actually modify anything, they are just personality quirks. Don't worry, I'm still considering doing away with the numbers system entirely and just going with a purely story-based RP.
No problem. If you have anymore questions, let me know and I shall answer them to the best of my ability.
He's done. Mutant Name: Killik Stats Physical Strength: 10 (10) Knowledge: 10 (10) Speed: 10 (10) [5] People Skills: 10 (10) Survival Skills: 10 (20) [+5] Physical Resistance:10(5)[5] Mental Resistance: 10 (10) Fortune: 10 (10) [-5] Mutation: 0 Melee: 10 (10) Ranged: 10 (10) Stealth: 10 (15) Appearance: Looks like a normal human, but with greenish grey skin, small tusks, a third eye above his right eye and an extra two arms which he can wrap around himself to hide under his jacket. Traits: +Mechanic; enjoys repairing devices and other things he finds. =Humorous; enjoys making jokes and being sarcastic. =Quirky charisma; sometimes says strange things by changing words. -Arachnophobic; Hates spiders and will not knowingly go near them. Perks: Pack rat Survivalist Special ability: Quadridextrous; has four arms and is proficient with all of them. Backstory: Was quite young before the apocalypse, so when things started going down he was at a refugee camp in a museum of technology, the radiation killed most everyone there and left him severely mutated. Starting Inventory: Colt M1911 1 Full clip (9 Bullets) 2 apples 3 slabs of meat (Jerky sort of stuff) 2 Wooden scrap 1 Monkey wrench 1 Metal scrap 1 Electronic scrap Edit: respec mutation to melee (5) and stealth (5)