dreamsicl submitted a new mod: Daily Notifications - Adds daily notifications for several events Read more about this mod...
This is a pretty neat mod, especially since i always forget about those tv shows xD anyhow, it doesn't seem to work for me, i don't get any notifications, but smapi does say the mod is loaded when i start up the game.. Do you have any idea of what it could be? CJB Automation CJB Cheats menu CJB Item Spawner CJB Show Item Sell Price Daily Notifications (that's what i'm here for ) Gift Taste Helper Insant Geode No Soil Decay NPC Map Locations Reusable Wallpaper and floors Configurable Improved Sprinklers Mod Trainer Mod I don't know if not having upgraded my house at all has any effect on it at all? EDIT: Forgot to say, i'm using the latest steam version of Stardew Valley as of 1st of may '16 along with smapi 0.40.0
So I noticed that if you end a day where you made money off of the storage bin thing, the notifications pop up while in your cutscene and you miss all of the notifications. Is there a way to fix that?
She would have to delay the notifications happening until the 6:10 tick, since that is the earliest event that triggers after the end of night menu.
Yeah, i was experimenting with a few things yesterday and ended up making my own version that triggers at 6:10 am instead, the only bad thing about changing from DayOfMonthChanged to TimeOfDayChanged is that it pretty much checks every 10 min.. instead of just once a day, but well, it stops at the first if() cause it's not the right time
You could hook for TimeOfDayChanged during DayOfMonthChanged, and then in TimeOfDayChanged remove the hook again.
You probably wouldnt have, since unregistering events or registering them anywhere but Entry isnt something that is intuitive.
For the time being, i'd suggest you pick up this version instead https://mega.nz/#!OM9QFQRK!_xzGki_dZB3Gmq4JmYbWCM1eV-Kxq2RYWdXZpIK7pcA it triggers at 6:10 am to ensure you actually get to see all the notifications, and i added a sound to it aswell. (this is only untill the original author updates their mod to fix the issue where notifications often disappear before morning)
I've noticed that the mod doesn't work for the second save file. Not the second on the GUI but the second one in the folder. (I'd assume this is the same for the third or fifth etc.) When save file before it is cleared out (making it the first) it works fine.
So far as i can see by the code, both for the one i fixed and the original, that shouldn't be an issue (i've tested with multiple save files myself, but then again, the original one doesn't work at all times in the first place) Anyways, i went ahead and updated the mod, added configuration to it, so you can have multiple trigger times, set by yourself, and you can enable/disable any of the notifications aswell as the sound in the config file: Version 1.2 the format for trigger times is simple: 610 = 6:10 am, 1300 = 1:00 pm, and remember to separate every time with a comma, but if there is only one, then no comma is needed EDIT: don't set the triggering time to 600 (6:00 am) as it will occasionally trigger them behind the profit menu that pops up when you sleep, and disappear before you get past that, which results in you missing the notification. Requires SMAPI installed
Thanks for sharing your edits with us! I was using the older version so that could have entirely been the problem. I'll use yours and see if that fixes the issue. d:
Love this! Added it to my Year in the Valley series I'm running on YouTube. So helpful! Thanks so much again.
into the mods folder in the game folder, that's "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods" to me, probably somewhere around the same to you (ofc, extract it there, so it becomes like this: http://prntscr.com/bfsneh )