-face palm - @Cider , sorry for not understanding what you meant. pftt, my cellar shits all over that one. and then again because it thought it needed to. (not to start shit, just being real. http://www.cc.com/video-clips/67hgj...real-goes-wrong---brenda-johnson---uncensored ) I also noticed (because I watch both tse and yama's threads even though I don't have the maps (the overrode boffos when we all started)) is that he made it difficult to remove stuff that you do not want, right? You would think just like casting out that cellar would be enough to fix this problem. edit: jinx is going to try renaming stuffs in the code and whatnot.
Even if you just removed Tego's cellar, his map eats your cellar co-ords (the warp point, I mean). I deleted his cellar, removed any references to it in the manifest, and ran ALL in debug mode. Still gone without a trace.
Can you please try using this updated cellar mod (and just keep TSE and ALL normal) and let me know if it works? Edit to add: I saw @foghorn post a bit earlier that even the doors don't show up when TSE is installed. Such a shame. Maybe the warp point will still work though, even if you can't see the doors.
lol! Welp. I'll take another stab =P I may end up just having to create an ALL version so people can use them together. I was just being lazy.
Hmm, the error is saying it can't find Ztainted_cellar.xnb. Is that in the mod folder? Can you double check? Did you take the files that were in my last zip and stick them in your original folder? If not, please do so because the folder name in my zip file is not what it should be, it was just to hold the files.
Whats the name of the folder? Did you keep it as "CellarRenamed" ? It needs to be "TaintedCellar", my bad.
Its more my fault for giving it a dumb name in my uploaded zip, sorry =( I don't have high hopes that the cellar doors will show up, but I am hoping that it lets you click on the blank space and then warp to the actual cellar. I hope.
Hmm, alright, looks like I need to make a version that is compatible. Seems strange that they don't agree with eachother.