I can't seem to get it to work. I put the .xnb file in the tobeinstalled folder and install the files but the mod doesn't show up in game. Is there anything i could possibly be doing wrong?
Again, very fast updates. Did you see the banner roughdraft I threw together back on page one? Is that what you had in mind, or..? Basically, if it's in my power to help, let me know if I can.
The text for 'Like this' is a link; keep in mind I'm quite fine if it's not to your liking. I'm more trying to get a feel for what you're looking for.
Sure! I was being lazy, because I've developed a crippling respect for spriteartists while working on portraits for new NPCS; give me about a weekend or so, which should be plenty of time for an actual and legitimate artist to step onto the scene, heh. I'll post here when I've got something that looks decent. Edit: Lied, here you go. The 'O' is pretty ugly, but I'm not too unhappy with the rest.
Wow, that actually looks better then I thought! More importantly, about the update size... Are you pulling from the master section? I.E. Try: https://github.com/ClxS/SMAPI/archive/master.zip And see if that does it. I think github still allows programs to pull directly from the master...
it was an error with the used comand he couldnt handle the zip file. another one did work. Next update will be out soon^^
I downloaded the current version, when I start it, it says "update avalaible, want to update now?" when I click yes, it produces this error Code: ************** Ausnahmetext ************** System.UnauthorizedAccessException: Es wurde versucht, einen nicht autorisierten Vorgang auszuführen. bei Microsoft.VisualBasic.FileIO.FileSystem.ThrowWinIOError(Int32 errorCode) bei Microsoft.VisualBasic.FileIO.FileSystem.CopyOrMoveFile(CopyOrMove operation, String sourceFileName, String destinationFileName, Boolean overwrite, UIOptionInternal showUI, UICancelOption onUserCancel) bei SDVMM.MainForm.Update() bei SDVMM.MainForm.checkSmapiUpdate() bei SDVMM.MainForm.SDVMM_Startup() bei SDVMM.MainForm._Lambda$__1(Object a0, EventArgs a1) bei System.Windows.Forms.Form.OnShown(EventArgs e) bei System.Windows.Forms.Form.CallShownEvent() bei System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme) bei System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj) bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) bei System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme) bei System.Windows.Forms.Control.InvokeMarshaledCallbacks() ************** Geladene Assemblys ************** mscorlib Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1063.1 built by: NETFXREL3STAGE. CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll. ---------------------------------------- SDVMM Assembly-Version: 1.0.0.0. Win32-Version: 1.0.0.0. CodeBase: file:///G:/Steam/steamapps/common/Stardew%20Valley/02_Modmanager/SVMM.exe-21-1-4a.exe. ---------------------------------------- System.Windows.Forms Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1038.0 built by: NETFXREL2. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll. ---------------------------------------- System Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1038.0 built by: NETFXREL2. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll. ---------------------------------------- System.Drawing Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1068.2 built by: NETFXREL3STAGE. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll. ---------------------------------------- Microsoft.VisualBasic Assembly-Version: 10.0.0.0. Win32-Version: 14.6.1038.0 built by: NETFXREL2. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll. ---------------------------------------- System.Core Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1038.0 built by: NETFXREL2. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll. ---------------------------------------- System.Deployment Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1038.0 built by: NETFXREL2. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Deployment/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll. ---------------------------------------- System.Deployment.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1038.0 built by: NETFXREL2. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Deployment.resources/v4.0_4.0.0.0_de_b03f5f7f11d50a3a/System.Deployment.resources.dll. ---------------------------------------- mscorlib.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1038.0 built by: NETFXREL2. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll. ---------------------------------------- System.Windows.Forms.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.6.1038.0 built by: NETFXREL2. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll. ---------------------------------------- Only if I click "No", I can use the manager normally. Is this an error on my end? Do I have to update my .NET or sth?
as far as i can interprate it he tries to move the files but fails do to so. Could you open the update folder and check if he downloaded the updated and extracted it? And it seems you have .net 4.0 ? The programm is written with 4.5 but i dont think this should be the issue since the Io.FileSystem is avaible since .net 2.0
could you also try that build: https://www.dropbox.com/s/zmj7lvh4ja33sfj/SDVMM.exe?dl=0 it added an exception catch, which means it shouldnt outright crash. I just would need the errorlevel it displays
I try to start the game with the MM and encounter every time this error message Code: ************** Ausnahmetext ************** System.ComponentModel.Win32Exception (0x80004005): Das System kann die angegebene Datei nicht finden bei System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) bei System.Diagnostics.Process.Start() bei System.Diagnostics.Process.Start(ProcessStartInfo startInfo) bei SDVMM.MainForm.LSDV_Click(Object sender, EventArgs e) bei System.Windows.Forms.Control.OnClick(EventArgs e) bei System.Windows.Forms.Button.OnClick(EventArgs e) bei System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) bei System.Windows.Forms.Control.WndProc(Message& m) bei System.Windows.Forms.ButtonBase.WndProc(Message& m) bei System.Windows.Forms.Button.WndProc(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Geladene Assemblys ************** mscorlib Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.34209 built by: FX452RTMGDR. CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll. ---------------------------------------- SDVMM Assembly-Version: 1.0.0.0. Win32-Version: 1.0.0.0. CodeBase: file:///C:/Users/Dennis/Desktop/SDVMM.exe. ---------------------------------------- System.Windows.Forms Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.34250 built by: FX452RTMGDR. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll. ---------------------------------------- System.Drawing Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.36337 built by: FX452RTMLDR. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll. ---------------------------------------- System Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.34239 built by: FX452RTMGDR. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll. ---------------------------------------- Accessibility Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.33440 built by: FX45W81RTMREL. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll. ---------------------------------------- Microsoft.VisualBasic Assembly-Version: 10.0.0.0. Win32-Version: 12.0.20806.33440 built by: FX45W81RTMREL. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll. ---------------------------------------- System.Core Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.34209 built by: FX452RTMGDR. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll. ---------------------------------------- System.Deployment Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.34274 built by: FX452RTMGDR. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Deployment/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll. ---------------------------------------- System.Deployment.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.36213 built by: FX452RTMLDR. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Deployment.resources/v4.0_4.0.0.0_de_b03f5f7f11d50a3a/System.Deployment.resources.dll. ---------------------------------------- System.Windows.Forms.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.36213 built by: FX452RTMLDR. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll. ---------------------------------------- mscorlib.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.34209 built by: FX452RTMGDR. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll. ---------------------------------------- ************** JIT-Debuggen ************** Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der Konfigurationsdatei der Anwendung oder des Computers (machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden. Die Anwendung muss mit aktiviertem Debuggen kompiliert werden. Zum Beispiel: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Wenn das JIT-Debuggen aktiviert ist, werden alle Ausnahmefehler an den JIT-Debugger gesendet, der auf dem Computer registriert ist, und nicht in diesem Dialogfeld behandelt. And i dont know what it want from me