CATastrophy12 submitted a new mod: Unlockable Hoverbike Mod - Access to the hoverbike tech!! Read more about this mod...
Is there any improve? or just the access to the tech?, i mean, there is a tool called starcheat (or something like that) that grants the access to all the tech so ..... installing mods for something that could be saved into the character file once for all, idk maybe i'm misunderstanding the use of this mod, and is kind of : Install mod Save game Uninstall mod You'll have the hoverbike without the use of external programs . Anyway nice mod.
yeah, its just access to the tech for now but i might improve it by making other hoverbike models for other races.
CATastrophy12 updated Unlockable Hoverbike Mod with a new update entry: Introducing the glitch hoverbike! Read the rest of this update entry...
That would be awesome, btw you must add better pics to you post, there's only a small picture, but i guess that when you release the mod you'll improve you page.
I really don't know what the problem is, it is not a file inside the mod that has a problem, I guess it's something in your assets that is causing you to crash. Does it crash while loading Starbound or when accessing the tech menu? coz, it works fine when I access the tech menu.
Removing this mod causes Starbound to crash (with no error message) when accessing S.A.I.L. No hoverbike techs were activated at the time. Should I post the log file here or in a pm?
CATastrophy12 updated Unlockable Hoverbikes Mod with a new update entry: Introducing the Apex hoverbike! Read the rest of this update entry...[DOUBLEPOST=1430338554][/DOUBLEPOST] The new update will prevent your problem from recurring, but i think you'll have to create a new character be able to access the tech menu. P.S. :I'm really sorry for the inconvenience.
Great mod.. I love these of corse it has some issues.. but its just the start. And you should also make different quests for each hover bike. For instance the apex guy makes you get parts and you get the tech and so fourth.
Just so I'm not mistaken, what is your suggestion for removing it for now? Should I activate the techs first and the hoverbike key on my existing character first, THEN disable the mod? It's not that I don't like your mod I'm just trying to find the right one for my style.
Thanks for the pics, i was curious about the hoverbike and the position characters are seated on it. Was also curiois about what you created so far, and i'm diggin the new ones, specially compared to the vanilla human hoverbike [hideous...] Curious about the other bikes.
Thanks, I'm gonna post the others soon too![DOUBLEPOST=1430398037][/DOUBLEPOST] Yeah you gotta activate it ( key and command ) then press the unlocked command. The 2 commands will be disabled as a result then make sure you don't equip any of the hoverbikes, or else your character will crash and you'll have to make a new one. Then you can now remove the mod. P.S. : if your'e talking about your old character, then I fear there is no way to save it. ( Thanks for not hating though, here's a cat chasing a tongue! [DOUBLEPOST=1430398385][/DOUBLEPOST] I might implement it when all models are released though. That's a good idea though!
After using this mod, my character's energy pool stopped recharging. Even after I uninstalled the mod the right way, so I can't use guns and techs anymore. Any way to fix this?
Did you try using anything to see if the energy gets back to recharging normally after it is refilled? Like currentcorns?
Wow. Just logged back into the game to try something out and BAM, the short circuit thing sound played and the energy bar started charging again. Technology, go figure... Thanks anyway ^^
Energy cost per second is just 5 but it will drain your energy bar fast. *LOL*[DOUBLEPOST=1430678312][/DOUBLEPOST] nah, I haven't.
CATastrophy12 updated Unlockable Hoverbikes Mod with a new update entry: Introducing the hylotl hoverbike(or the lobster mobile)!!! Read the rest of this update entry...
Hello, I really find this mod handy (and the hover bike designs are great) but, whenever I'm in the human hover car it cannot jump. Is there a different key bind to make it jump or something? Or, is it just the human hover car cannot jump?