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Outdated Creative Mode - Complete control over your experience. 1.4.5

A mod that allows modifying the game experience through in-game items.

  1. hexx77x

    hexx77x Void-Bound Voyager

    simply removing the recipe files for the offending renamed items is all you need to do, or even easier if you dont want to bother: just remove the entire furnature folder inside the mod, and all your items will still be intact, just the recipes inside the furnature box will not be there. took me all of 5 minutes to open the log file and then find and remove the items.
     
  2. Extazy620

    Extazy620 Scruffy Nerf-Herder

    I know nothing about moding .. So i can't ! :(
     
  3. Errors4l

    Errors4l Spaceman Spiff

    To get the mod working, locate the recipes for the items in the spoiler below and delete them! The recipe files are named "<itemname>cm.recipe"

    apexdungeonpod
    aviancaptainschair2
    aviandungeonpod
    bigboosterflame
    bigboosterflameavian
    bigboosterflameglitch
    bigboosterflamehuman
    boosterflame
    boosterflameapex
    boosterflameapex2
    boosterflameapex3
    boosterflamehuman
    boosterflamehuman2
    boosterflamehuman3
    boosterflamenovakid
    brokenshiplight
    butterflybush
    chalktally
    chestclassic
    copperrock
    copperrocksmall
    cultistaltar
    diamondrock
    diamondrocksmall
    drillconsole
    drillmachine
    dungeonpod
    escaperadar
    fireflybush
    florandungeonpod
    glitchdungeonpod
    goldrock
    goldrocksmall
    hecklight1
    hecklight2
    hivelight1
    hivelight2
    infinityexpress
    medievalflagpoles
    miningpowersign
    nowayout
    penguinbay
    platinumrock
    platinumrocksmall
    remoteteleporter
    silverrock
    silverrocksmall
    woodenlocker
    woodenshelf
    woodenwallfan
     
  4. AlexQuinn13

    AlexQuinn13 Pangalactic Porcupine


    Hmm, will have to try this. I get so used to mods that when the game gets updated it annoys heck out of me![DOUBLEPOST=1429819366][/DOUBLEPOST]Ok well add "prisongraffiti1 - 7" to the list of recipes to get rid of. Just had that error pop up after getting rid of all the others. Sighs. . . AND now Randonfountain :urgh:
    Woo Hoo that is all and the game loads fine! :party::party::party:
     
    Last edited: Apr 23, 2015
  5. Tassyr

    Tassyr Subatomic Cosmonaut

    All right, if that's how you get rid of things bugging it up- any chance anyone'd know the quick and dirty fix to get things like teleporters into this list? Or some of the other things?
     
  6. AlexQuinn13

    AlexQuinn13 Pangalactic Porcupine

    I deleted the ones from the spoiler then the added ones I posted and it works fine for me now.
     
  7. Errors4l

    Errors4l Spaceman Spiff

    Here's a pack for the new recipes. You'll have to put these in the CM recipes folder to get the new items.

    http://www.mediafire.com/download/mg5cqz0i474ioha/SpiritedCMRecipes.zip

    Please note that I haven't looked into CM's specific filters, so these items will only be found when having no filter selected in the spawning table.
     
  8. Scival

    Scival Oxygen Tank

    HOW MANY RECIPES DO I HAVE TO DELETE?!
    *it works immediatly after I post this*
    oh
    oh okay then
    kk thxs
     
  9. captainlee10

    captainlee10 Void-Bound Voyager

    how did you fix the mod for spirited giraffe?[DOUBLEPOST=1429854444][/DOUBLEPOST]
    how do you use this?
     
    Last edited: Apr 24, 2015
  10. Errors4l

    Errors4l Spaceman Spiff

    Please refer to the underlined parts of previous replies. Everything you are asking for has already been said.

     
  11. Dzony_B

    Dzony_B Subatomic Cosmonaut

    quick suggestion before the update... make a 5th box for spawning custom panaceas... something like gun spawning box. only with slider option for picking duration of panacea and buff option.
     
  12. Scival

    Scival Oxygen Tank

    A fith box?
    Why?
    If this was added, it could easily be added to the yellow box. It is the random *equipments* box, not random guns box.
     
  13. AlexQuinn13

    AlexQuinn13 Pangalactic Porcupine

    So even though their in folders just add them to the CM recipes folder?
     
  14. Errors4l

    Errors4l Spaceman Spiff

    Folders don't really matter, it checks all subdirectories :)
     
  15. AlexQuinn13

    AlexQuinn13 Pangalactic Porcupine

    Ah ok cool thanks!
     
  16. Ruselld1

    Ruselld1 Zero Gravity Genie

    idk where any of this is going it is still saying there are items in CM that DO NOT exist in the game. Y can't it just be as easy as those items showing up as those ugly green squares.
     
  17. Kerginox

    Kerginox Aquatic Astronaut

    Please someone update this mod, I'm not good when going into technical things down to deleting and replacing files. This mod is better than the current alternative of the Spawnable items pack, as it has a much bigger and better variety of items. Thanks
     
  18. Errors4l

    Errors4l Spaceman Spiff

    It used to be like that, but Chucklefish changed it in Upbeat Giraffe, probably to help with some minor lags.
    Just remove the recipe files for the items listed as errors when you start up your game.[DOUBLEPOST=1429968402][/DOUBLEPOST]
    All you have to do is fill in the item names listed above here:
    [​IMG]
    And then delete the result:
    [​IMG]
     
    Last edited: Apr 25, 2015
  19. Death-Slicer

    Death-Slicer Poptop Tamer

    doesnt work keeps telling me to delete stuff
     
  20. Errors4l

    Errors4l Spaceman Spiff

    Then keep deleting stuff...
     

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