Been busy last few days so if anyone can give me an idea for Tier 6 armor etc would be good. I will work on a patch with new content sometime soon guys.
Nice mod! Could you help me with somthing? I been trying to create a pistol but I did everything from what I can tell and it still says "error asset player.config" I am assuming there is somthing trying to find the config but I hate it so maybe I missed a file or I completely screwed up a line of code.(I am very new to this) I have look through tutorials but outdated and tried compairing to other gun mods and can't figure it out.
I am new to it as well Well anyway if you can copy the lines and stuff and put them into a spoiler here or PM me I can try read them and see whats wrong, "try"
I was recently told I was using outdated code so that would be the issue. One person is going to link me to more current tutorials but if it be easier as I feel it is only one problem what the correct code for fixing this... { "__merge" : [], "defaultBlueprints" : { "__merge" : [], "tier1": [ { "item" : "Luger" } ] } }
It should be something like this: Code: [ { "op":"add", "path":"/defaultBlueprints/tier1/-", "value":[ { "item":"Luger" } ] } ] I may be a bit off in the path area but that's an easy enough fix.
Ahh so the player.config? Heres mine for my mod [ {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"leatherchest"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"leatherhead"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"leatherlegs"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"skinningknife"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"skinningknife+1"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"huntersleatherchest"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"huntersleatherhead"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"huntersleatherlegs"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"leathertanningrack"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"hunterlordschest"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"hunterlordshead"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"hunterlordslegs"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"dragonslayerchest"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"dragonslayerhead"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"dragonslayerlegs"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"dragonslayerscloak"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"hunterlordscloak"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"huntersleathercloak"} }, {"op":"add","path":"/defaultBlueprints/tier1/-","value":{"item":"huntingrifle"} } ]
Yes, everything is syntactically correct (it should go in a file called player.config.patch) I can't remember if it's tier 1 or tier 0, however.
Banished updated Banni's Leather Works with a new update entry: 1.3.6 New Hunting Rifle! Read the rest of this update entry...
Hello all its been a very long time. I am in the process of getting up to date with the new codes needed to make mods and will finish off what I left here before making a bigger project.
Banished updated Banni's Leather Works with a new update entry: BLW Returns! Now works! Read the rest of this update entry...
Banished updated Banni's Leather Works with a new update entry: 1.4 Rebalanced Read the rest of this update entry...