Healthire submitted a new mod: Hole Drill - A drill on a rope. It digs a hole. Read more about this mod...
Ooo, this is a nice little mod. Something you would expect to be in the core game. After the next patch to fix the issues in Angry Koala, I will definitely pick this up.
I really like this! If I could make a couple suggestions: Much longer range by default (even on low quality drill heads) A chance to jam when coming in contact with ore. Better quality drill heads reduce this chance - diamond drill heads will never jam on copper, for example Blocks that are mined will be returned, perhaps at a reduced rate Requires fuel to use, perhaps I love the idea of a rich space explorer setting up a massive load of these on a moon or asteroid belt is search of an elusive ore.
I have another mod idea that is more of an excavator, I thought of this more as a low-tech hellevator-builder. It is just a drill on a rope. I am planning to make it dig deeper though, and I like your jamming-idea.
Healthire updated Hole Drill with a new update entry: Development update 0.2 Read the rest of this update entry...
Really a nice thing, now we'd only need elevators too and it'd be a piece of cake to make a shaft to hell.
Healthire updated Hole Drill with a new update entry: Features + bugfix Read the rest of this update entry...
This is a cool mod, all we need now is a bomb you can throw down the hole after drilling that will blow the planet up.
not to complain, but could we get the recipe changed? I actually did not have any rope. Perhaps have it so you can make it with Climbing rope? Since Climbing rope is craftable and doesnt rely on rng to find it in a chest.
You can change it yourself pretty easily. Go into the mod folder and look in the recipes\tier3 folder, there you'll find a file called holedrill.recipe. Open that in notepad and put in the following Code: { "input" : [ { "item" : "copperdrill", "count" : 1 }, { "item" : "darkwoodmaterial", "count" : 15 }, { "item" : "money", "count" : 1500 } ], "output" : { "item" : "holedrill", "count" : 1 }, "groups" : [ "roboticcraftingtable", "tools", "all" ] } Then you won't need rope at all to craft it.
I actually changed it on my own but i figured for future generations who may not stumble upon rope in a chest - it might be better with a crafted item instead of an rng one
I love your mod, Healthire, the code is clean and tidy, But I have two requests/suggestions regarding the drill: Firstly, I too think that rope should be cut from the recipe, or at least make it climbing rope.. people who download your mod will want to actually use it.. Secondly, Please could you make it so that when the drills return, they don't automatically pop all the items they drilled onto the ground, Using your newest update, wiring a line of drills to one switch is really good, lots of drills work together, but they make a bunch of holes so when they return, all the items are thrown down into the multiple shafts.. perhaps you could make it so that when the user presses E on each drill, it releases all of its stored items? Just a thought. Thanks for a great mod,keep up the good work =3
Okay it seems people don't like it using ropes. I'll make it chains next update. I'll look into it. Should be easy enough to do.
By the way, quick minor bug report, When a bunch of drills are wired to one switch and the switch is left on and you walk away from them and then come back, some of the drills will automatically start drilling again. edit: it also happens when you teleport to your ship and back. edit2: Oh, it only happens when you press your 'use' button on them and then walk away and come back (or teleport to ship and come back) Not very important. but a bug, none the less. =3 Btw, good to hear the recipe is changing ^___^ thanks again!