PixelBar mod - Save your pixels! Use your anvil to create Pixel Bar from 100 pixels! Then, you can smelt this bar in furnace back into 90 pixels! Also, you can smelt bars in refinery, and get 100% of pixels back. Changelog: Added the price of Pixel bar - 100 pixels. Smelting in refinery for 100 pixels. Installation: Backup Copy the assets folder into your Starbound folder Read readme.txt and follow instructions Save your pixels! Download: rar archive
Can't see the recipe in anvil ? Any particular things to do ? Multi player here. Edit: you also need to put that on each client.
I'm sure one could easily edit this mod to change it back to 100% pixels. And the vast majority of this game is nowhere near realistic, so why make realism a target to begin with?
Great little mod. Pixels are the main currency after all, that doesn't smell of realism I also think 90% is the better option, smelting/refining never leaves 100% of whats left behind. You could create a separate drop similar to slag, and make a pixel-slag block out of whats left. Pixels defiantly need more uses beyond currency.
Huge bug: When you crafted the Bars and attempt to put them into chests, it turns into a "perfect generic item." Thus making me waste 5300 pixels.
But you can see this bars in your inventory? As for me, i have stored 250 pixel bars in my ship's locker, and - i checked - they are still there. Maybe you have a conflict with other mod?
Maybe, since I have a ship mod installed, but I stored it in a normal chest, not the shop locker. I'll try and see if storing it in the ship locker actually works. Thanks for the response. Edit: Well, I tried it again, but only made one block, and it worked with both chest and ship locker. I have no idea what made it to a "Perfectly Generic Item." I did all ways of putting it into the chest, and it didn't do it. I have no way to replicate this bug.
If were being realistic, you don't "loose" material during a melthing process. That would make it terrible sad to be a goldsmith. You do however have the option to purify. And the cost is Heat, and heat is Energy, lot' of energy. Energy costs money so you could then say the "price" would be % ammount.
Remember people, Pixels aren't just currency. They're also some sort of omni-matter, which is why they're used for crafting.
Perhaps pixels could be considered used up when reviving you, kinda like when you die in Borderlands 2, you get revived at a cost to your money (since a business is doing your reviving process).