Modding Discussion Texture Sizes

Discussion in 'Starbound Modding' started by Soulweaver, Dec 9, 2013.

  1. Soulweaver

    Soulweaver Void-Bound Voyager

    So while I was playing around with body textures, i wondered if I could increase the size, I doubled the original size and well. It didn't work out. I looked through the .frames files and on the body file it says this:

    Code:
    "frameGrid" : {
        "size" : [43, 43],
        "dimensions" : [9, 6],
    So, I doubled the size since I doubled the image. I went in game half of the body was stuck in the ground, so I then doubled the dimensions and it was still the same and nothing changed. I don't know much about the Starbound code so I was wondering if something would be able to be done for more pixels to be displaced without the game sizing them up? Like what they do in Minecraft.
     
  2. Kreater

    Kreater Orbital Explorer

    Hey,
    i think the dimensions mean the amount of pictures horizontal and vertical (animation).
    If you go into the assets folder search a Animation and look which numbers are in the frameGrid and then count the number of pictures in the Animation/jpg/gif (whatever). :)

    I hope that's correct :D

    (My english is no the best i hope you understand what i mean :) )
     

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