I've spent two days straight of my holiday week off work making a range or replacement teleport beams (and teleporting effects). It has taken a ridiculous amount of time making these so I hope everyone enjoys them. I've included neon glow versions of the standard 2-tone colour ranges. Pick a colour then copy the .pak file from either Standard Colours or Neon Glow Colours folders into the mods directory. Your chosen colour applies to all races. EDIT The mod is now too large to be hosted here (apparently), so use this link to ModDB: http://www.moddb.com/games/starbound/addons/teleport-beam-colour-range
Teleport Beam Colour Range now supports the following additional races: Alicorn, Avali, Batpony, Bunnykin, Changeling, Familiar, Felin, Fenerox, Inkling, Neko, Orcana, Pegasus, Ponex, Pony, Ponybot, Unicorn, Vespoid, Viera and Vulpes. EDIT Added priority order to each .pak to ensure compatibility with race mods (from list above). If you find a colour doesn't work with your race mod (from the list above) please let me know in the comments.
these are lovely, I was always bothered by how non-glowy the basegame teleport anims were and these colors are great
Added support for: Argonian, Draenei, Gardevan, Kemono, Nightar, Sallok and Sergal. I haven't added support for Munari because they use Apex files so there's no need.
In version 2 perhaps. I've been experimenting with an animated glowing effect since the beams are four frames.
Added support for Alara, Haathee, Lamia, Ooze and Skelekin. Also fixed a bug with Vulpes for one of the colours.
Would it be possible to add the Elithian Races and the Penguin Piracy mods to this? They seem to get to entering/leaving the screen changes, but the actual "In transit" beam doesn't change.