RELEASED [SMAPI] Seasonal Immersion 1.12.0

A more seasonal farm at only $49,99! (Without VAT)

  1. Entoarox

    Entoarox Oxygen Tank

    Update SMAPI, you are still using the old 0.40.0-1.1 version, there is already a 1.8 version out...
     
    • Minnue

      Minnue Big Damn Hero

      Oh no, thanks! I didn't realize that I hadn't updated the PC (where I pulled the log from). Only updated my laptop which doesn't have the seasonal mod installed.
       
      • Escutcheon

        Escutcheon Void-Bound Voyager

        Oh, sorry, but really I was just wondering if others have had issues with transparency, or if it's just me. I'd post an error log if I could, but can't figure out how to access it. Supposed to be a hidden file in the Stardew Valley game folder, but even with all hidden files visible, it's not there. The best I can offer is a screen shot of SMAPI running. I do have Microsoft XNA Framework 4.0 installed. "Failed to PreMultiply Texture" seems to be the issue, but not sure how to resolve it. Anyway, sorry if that's not enough info. Thanks for all your mods!
         

          Attached Files:

        • Entoarox

          Entoarox Oxygen Tank

          http://canimod.com/for-players/faqs#error-log

          PreMultiply can fail for a ton of reasons, without the full log, I cant figure out if it is something I can fix...
           
          • VehlMacht

            VehlMacht Space Hobo

            Hey guys! No matter what I do my Seasonal Immersion mod won't work? Is the file complete? I'm unsure how to understand this error as well...
            I have the most recent versions of both files as well.
            Sorry if this question has been asked, I searched through some previous pages but had seen nothing that related to my problem.
            [​IMG]
            Edit: Here is the Error Log..
            Code:
            [19:50:27 INFO  SMAPI] SMAPI 1.8 with Stardew Valley 1.11 on Unix 15.6.0.0
            [19:50:27 DEBUG SMAPI] Mods go here: /Applications/Stardew Valley.app/Contents/MacOS/Mods
            [19:50:27 DEBUG SMAPI] Loading SMAPI...
            [19:50:27 DEBUG SMAPI] Loading game...
            [19:50:28 DEBUG SMAPI] Loading mods...
            [19:50:28 TRACE SMAPI] Loading CJBItemSpawner.dll...
            [19:50:28 INFO  SMAPI] Loaded mod: CJB Item Spawner by CJ Bok, v1.6 | Simple in-game Item Spawner!
            [19:50:28 TRACE SMAPI] Loading SeasonalImmersion.dll...
            [19:50:28 ERROR SMAPI] Couldn't load mod for manifest '/Applications/Stardew Valley.app/Contents/MacOS/Mods/SeasonalImmersion/manifest.json': an error occurred while loading the target DLL.
            System.IO.FileNotFoundException: Could not load file or assembly 'System.IO.Compression, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
            File name: 'System.IO.Compression, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
              at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) <0x1093aa560 + 0x000d2> in <filename unknown>:0
              at System.RuntimeType.CreateInstanceMono (Boolean nonPublic) <0x10bd74bd0 + 0x00196> in <filename unknown>:0
              at System.RuntimeType.CreateInstanceSlow (Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, System.Threading.StackCrawlMark& stackMark) <0x10bd74b50 + 0x0005f> in <filename unknown>:0
              at System.RuntimeType.CreateInstanceDefaultCtor (Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, System.Threading.StackCrawlMark& stackMark) <0x10bd74a90 + 0x00066> in <filename unknown>:0
              at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) <0x10bd74940 + 0x000af> in <filename unknown>:0
              at System.Activator.CreateInstance (System.Type type) <0x111b83090 + 0x00016> in <filename unknown>:0
              at System.Reflection.Assembly.CreateInstance (System.String typeName, Boolean ignoreCase) <0x11241d220 + 0x0004f> in <filename unknown>:0
              at System.Reflection.Assembly.CreateInstance (System.String typeName) <0x11241d1f0 + 0x0001b> in <filename unknown>:0
              at StardewModdingAPI.Program.LoadMods () <0x10e5b5120 + 0x01e65> in <filename unknown>:0
            [19:50:28 TRACE SMAPI] Loading TrainerMod.dll...
            [19:50:28 INFO  SMAPI] Loaded mod: Trainer Mod by Zoryn, v1.0 | Registers several commands to use. Most commands are trainer-like in that they offer forms of cheating.
            [19:50:28 DEBUG SMAPI] Loaded 2 mods.
            [19:50:28 DEBUG SMAPI] Starting game...
            [19:50:28 DEBUG SMAPI] Starting console...
            [19:50:28 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
            
             
            • VehlMacht

              VehlMacht Space Hobo

              I unerstand now !! It's because I'm using a mac hakcjsc sorry
               
              • Entoarox

                Entoarox Oxygen Tank

                No problem, I am trying to figure out a way to make it work on OSX without removing zip support, but it is taking a while :(
                 
                • pinktin

                  pinktin Void-Bound Voyager

                • AtomosomotA

                  AtomosomotA Subatomic Cosmonaut

                  Getting a lot of spam from your seasonal immersion mod on Smapi 1.9...... "DEBUG Seasonal Immersion] Attempting to update seasonal textures..." This message pops up about every 20 seconds or so and lags the game a bit when it does..


                  [08:01:49 INFO SMAPI] SMAPI 1.9 with Stardew Valley 1.11 on Microsoft Windows 10 Pro
                  [08:01:49 DEBUG SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
                  [08:01:49 DEBUG SMAPI] Loading SMAPI...
                  [08:01:49 DEBUG SMAPI] Loading game...
                  [08:01:49 DEBUG SMAPI] Loading mods...
                  [08:01:49 TRACE SMAPI] Loading AutoSpeed.dll...
                  [08:01:49 INFO SMAPI] Loaded AutoSpeed by , v0.0.1 | Updated AutoSpeed to SMAPI .39.1
                  [08:01:49 TRACE SMAPI] Loading BetterQuarry.dll...
                  [08:01:49 INFO SMAPI] Loaded Better Quarry by Nishtra, v1.2 | Improves the spawn rates and items quality for Stardew Vally quarry and makes it generally more interesting.
                  [08:01:49 TRACE SMAPI] Loading ChefsCloset.dll...
                  [08:01:49 INFO SMAPI] Loaded ChefsCloset by Duder, v1.2-1 | Make more items available during cooking by placing chests in the kitchen.
                  [08:01:49 TRACE SMAPI] Loading CurrentLocationPopUp.dll...
                  [08:01:49 INFO SMAPI] Loaded CurrentLocation by , v1.0 | CurrentLocation shows what map you are in at any gievn time.
                  [08:01:49 TRACE SMAPI] Loading ExtendedGreenhouse.dll...
                  [08:01:49 INFO SMAPI] Loaded Extended Greenhouse Warp Modifier by , v1.0 | Modifies the warp location when you enter the Greenhouse using the 15x15 map.
                  [08:01:50 TRACE SMAPI] Loading FishingOverhaul.dll...
                  [08:01:50 INFO SMAPI] Loaded Teh's Fishing Overhaul by TehPers, v1.2.4 | A complete overhaul of vanilla fishing, with a huge amount of customization.
                  [08:01:50 TRACE SMAPI] Loading GetDressed.dll...
                  [08:01:50 INFO SMAPI] Loaded GetDressed by Advize & Jinxiewinxie, v3.3 | Adds a dresser in the farmhouse that you can use to edit your character's appearance.
                  [08:01:50 TRACE SMAPI] Loading GiftTasteHelper.dll...
                  [08:01:50 INFO SMAPI] Loaded GiftTasteHelper by tstaples (aka catman), v2.3.1 | Displays NPC gift tastes in a handy tooltip.
                  [08:01:50 TRACE SMAPI] Loading GrandfathersGift.dll...
                  [08:01:50 INFO SMAPI] Loaded Grandfather's Gift by ShadowDragon8685, v1.0 | This mod aims to give the player the Elf Blade and a little history fluff to boot.
                  [08:01:50 TRACE SMAPI] Rewrote ImprovedQualityOfLife to fix StardewModdingAPI.Inheritance.ItemStackChange type...
                  [08:01:50 TRACE SMAPI] Loading ImprovedQualityOfLife.dll (rewritten in memory)...
                  [08:01:50 INFO SMAPI] Loaded Improved quality of life by Demiacle, v1.1 | Improves a host of mechanics for an improved quality of life in Stardew Valley.
                  [08:01:50 TRACE SMAPI] Loading M007_ExtendedFridge.dll...
                  [08:01:50 INFO SMAPI] Loaded Extended Fridge by , v1.0 | Extended Fridges alpha
                  [08:01:50 TRACE SMAPI] Loading MiningWithExplosives.dll...
                  [08:01:50 INFO SMAPI] Loaded Mining With Explosives by Nishtra, v1.0 | Explosions do not destroy ores and gems when the node is blown up.
                  [08:01:50 TRACE SMAPI] Loading RushOrders.dll...
                  [08:01:50 INFO SMAPI] Loaded Rush Orders by , v1.0 | Lets you rush order upgrades.
                  [08:01:50 TRACE SMAPI] Loading SeasonalImmersion.dll...
                  [08:01:50 INFO SMAPI] Loaded Seasonal Immersion by Entoarox, v1.7.3 | Immerse yourself in a more seasonal world!
                  [08:01:50 TRACE SMAPI] Loading SlowerFenceDecayMod.dll...
                  [08:01:50 INFO SMAPI] Loaded Slower Fence Decay Mod by , v0.5.1 | Make the game fences last longer.
                  [08:01:50 TRACE SMAPI] Loading SolarEclipseEvent.dll...
                  [08:01:50 INFO SMAPI] Loaded Solar Eclipse Event by KoihimeNakamura, v1.1-20170215 | Adds a solar eclipse event
                  [08:01:50 TRACE SMAPI] Loading ThreeHeartDancePartner.dll...
                  [08:01:50 INFO SMAPI] Loaded 3-heart Dance Partner by , v1.0.1 | Makes you only need 3 hearts for a dance partner at the flower festival.
                  [08:01:50 TRACE SMAPI] Loading TrainerMod.dll...
                  [08:01:50 INFO SMAPI] Loaded Trainer Mod by SMAPI, v1.9 | Adds SMAPI console commands that let you manipulate the game.
                  [08:01:50 TRACE SMAPI] Loading TreeOverhaul.dll...
                  [08:01:50 INFO SMAPI] Loaded A Tappers Dream - A Tree Overhaul by Goldenrevolver, v1.4 | Makes just about everything about trees configurable
                  [08:01:50 TRACE SMAPI] Loading UiModSuite.dll...
                  [08:01:50 INFO SMAPI] Loaded UiModSuite by Demiacle, v0.5.1 | Adds a host of improved user interface features :: Updated for SMAPI 1.9
                  [08:01:50 INFO AutoSpeed] AutoSpeed Initialization Completed
                  [08:01:50 INFO Better Quarry] Config: Initialized
                  [08:01:50 WARN SMAPI] Extended Fridge used Mod.PathOnDisk, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                  [08:01:50 WARN SMAPI] Extended Fridge used the Config class, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                  [08:01:50 INFO Mining With Explosives] Config: Initialized
                  [08:01:50 WARN SMAPI] Solar Eclipse Event used Command.RegisterCommand, which is deprecated since SMAPI 1.9. This will break in a future version of SMAPI.
                  [08:01:50 DEBUG A Tappers Dream - A Tree Overhaul] TreeOverhaul has loaded
                  [08:01:50 DEBUG SMAPI] Loaded 20 mods.
                  [08:01:50 WARN SMAPI] Extended Greenhouse Warp Modifier used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                  [08:01:50 WARN SMAPI] Extended Fridge used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                  [08:01:50 WARN SMAPI] Rush Orders used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                  [08:01:50 WARN SMAPI] Slower Fence Decay Mod used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                  [08:01:50 WARN SMAPI] 3-heart Dance Partner used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
                  [08:01:50 DEBUG SMAPI] Starting game...
                  [08:01:51 DEBUG SMAPI] Starting console...
                  [08:01:51 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
                  [08:01:54 INFO Seasonal Immersion] Loading Seasonal Immersion ContentPack...
                  [08:01:54 TRACE Seasonal Immersion] Attempting to resolve content pack...
                  [08:01:54 TRACE Seasonal Immersion] Content pack resolved to mode: 2
                  [08:01:54 INFO Seasonal Immersion] Using the `Seasonal Buildings` content pack, version 1.0.0 by magimatica
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Barn
                  [08:01:54 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Barn.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Big Barn
                  [08:01:54 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Big Barn.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Big Coop
                  [08:01:54 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Big Coop.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Coop
                  [08:01:54 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Coop.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Deluxe Barn
                  [08:01:54 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Deluxe Barn.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Deluxe Coop
                  [08:01:54 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Deluxe Coop.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Earth Obelisk
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: spring\Earth Obelisk.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: summer\Earth Obelisk.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: fall\Earth Obelisk.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: winter\Earth Obelisk.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Content\Buildings\Earth Obelisk.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Gold Clock
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: spring\Gold Clock.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: summer\Gold Clock.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: fall\Gold Clock.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: winter\Gold Clock.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Content\Buildings\Gold Clock.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: houses
                  [08:01:54 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\houses.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Junimo Hut
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: spring\Junimo Hut.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: summer\Junimo Hut.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: fall\Junimo Hut.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: winter\Junimo Hut.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Content\Buildings\Junimo Hut.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Mill
                  [08:01:54 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Mill.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Shed
                  [08:01:54 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Shed.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Silo
                  [08:01:54 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Silo.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Slime Hutch
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: spring\Slime Hutch.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: summer\Slime Hutch.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: fall\Slime Hutch.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: winter\Slime Hutch.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Content\Buildings\Slime Hutch.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Stable
                  [08:01:54 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Stable.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Water Obelisk
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: spring\Water Obelisk.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: summer\Water Obelisk.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: fall\Water Obelisk.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: winter\Water Obelisk.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Content\Buildings\Water Obelisk.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Well
                  [08:01:54 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Well.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Flooring
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: spring\Flooring.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: summer\Flooring.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: fall\Flooring.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: winter\Flooring.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Flooring.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Craftables_outdoor
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: spring\Craftables_outdoor.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: summer\Craftables_outdoor.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: fall\Craftables_outdoor.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: winter\Craftables_outdoor.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Craftables_outdoor.xnb
                  [08:01:54 TRACE Seasonal Immersion] Checking if file is seasonal: Craftables_indoor
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: spring\Craftables_indoor.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: summer\Craftables_indoor.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: fall\Craftables_indoor.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack.zip file: winter\Craftables_indoor.png
                  [08:01:54 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Craftables_indoor.xnb
                  [08:01:54 INFO Seasonal Immersion] ContentPack processed, found [12] seasonal files
                  [08:02:05 DEBUG Improved quality of life] Mod data already exists for player Atomos.... loading
                  [08:02:05 DEBUG UiModSuite] Mod data already exists for player Atomos.... loading
                  [08:02:05 WARN SMAPI] Better Quarry used PlayerEvents.LoadedGame, which is deprecated since SMAPI 1.6. This will break in a future version of SMAPI.
                  [08:02:05 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:02:05 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:02:37 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:06:13 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:06:23 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:06:48 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:07:01 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:07:05 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:07:16 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:08:44 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:09:09 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:09:10 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:10:12 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:10:13 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:11:32 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:11:33 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:12:00 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:12:01 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:12:11 TRACE Teh's Fishing Overhaul] Overriding treasure animation end function
                  [08:12:12 TRACE Teh's Fishing Overhaul] Successfully replaced treasure
                  [08:12:25 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:14:16 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:14:23 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:14:57 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:14:58 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:15:31 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:15:32 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:15:49 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:16:41 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:16:42 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:16:42 WARN Teh's Fishing Overhaul] No valid fish to catch! Using original fish instead.
                  [08:17:28 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:17:46 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:17:53 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:18:14 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:18:22 WARN SMAPI] Better Quarry used TimeEvents.OnNewDay, which is deprecated since SMAPI 1.6. This will break in a future version of SMAPI.
                  [08:18:22 DEBUG Better Quarry] Number of items spawned: 4
                  [08:18:33 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:25:26 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:25:37 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:26:09 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:26:10 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:26:29 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:26:30 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:26:43 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:26:44 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:27:05 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:27:06 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:27:37 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:27:38 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:28:20 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:28:21 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:28:39 TRACE Teh's Fishing Overhaul] Overriding bobber bar
                  [08:28:39 TRACE Teh's Fishing Overhaul] Overriding fishing minigame
                  [08:29:13 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:30:40 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:30:57 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:31:26 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:31:33 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:32:13 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                  [08:32:23 DEBUG Better Quarry] Number of items spawned: 1
                  [08:32:41 DEBUG Seasonal Immersion] Attempting to update seasonal textures...
                   
                  • Entoarox

                    Entoarox Oxygen Tank

                    The message itself is not lagging the game, the lag would happen even without the message, unfortunately, due to the complexity behind how most things are seasonalized there is little I can do :(
                     
                    • AtomosomotA

                      AtomosomotA Subatomic Cosmonaut

                      I see.. although... I never noticed it until updating to 1.9... may be another issue I suppose.. Thank you for your time Entoarax
                       
                      • deergf

                        deergf Space Hobo

                        hi! i downloaded your latest version of the mod, except whenever i try to load it SMAPI 1.9 tells me that the file "seasonalimmersion.dll" is not found... all i have in the mod file is the content pack i chose and a JSON file named "manifest" should i redownload seasonal immersions mod again or...? pics below for help
                        [​IMG] [​IMG]
                         
                        • Entoarox

                          Entoarox Oxygen Tank

                        • MidnightVoyager

                          MidnightVoyager Scruffy Nerf-Herder

                          So what needs to be done to make older content packs work with this? "replaces the zipped content pack handling with a new mechanic" is pretty vague.
                           
                          • deergf

                            deergf Space Hobo

                            hi! me again, i redownloaded the mod and it had everything in it which went well! it worked with the vanilla version content pack but i wanted to change the content pack files wit smthn different so i dragged another contentpack file in and replaced it but then i got this error
                            [​IMG]
                            ive been reinstalling it does this mod only have the vanilla version in it?

                            i took out all the content packs from the mod folder but it still has the vanilla mods on it

                            link to the vanilla coloring
                             
                            • MidnightVoyager

                              MidnightVoyager Scruffy Nerf-Herder

                            • FieryChaos

                              FieryChaos Cosmic Narwhal

                              spacerist and Minakie like this.
                            • Xuomi

                              Xuomi Phantasmal Quasar

                              I gave that an attempt and unfortunately it was a no-go. It just defaulted to the vanilla models of SDV buildings.
                               
                              • deergf

                                deergf Space Hobo

                                it worked for me! tysm!! <3
                                 
                                • FieryChaos

                                  FieryChaos Cosmic Narwhal

                                  The only thing I'd do is make sure the file structures are correct. It should be "\SeasonalImmersion\ContentPack\(seasonal folders and manifest here)", while some might extract and end up with "\SeasonalImmersion\ContentPack\ContentPack\(seasonal folders and manifest here)" or the seasonal folders and (a replaced) manifest right under "\SeasonalImmersion".
                                   

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