Fish Culture System v0.1.2 ( TEST ) this mod require SMAPI 3.7+, may have storm version but not now [ NOTE ] this mod still in develop may hav some bugs basic system are done, will add some features in near future HERE have some information about this mod if you like or have some idea please leave a message let me know work been busy these days, will update in weekend [ BASIC FEATURES ] you can culture fish, this fish can take out and sell, each season will reproductive ( double amount ) each day requires seed to eat, and can store seed in menu, menu will display how much to eat, if seed not enough to eat fish will die in the day after tomorrow ( have one day to save ) mod data will save in the morning when you weak up [ POOL ] pool have a space limit, need money to upgrade, but now i think maybe requires some material are better you can see pool's level at second number with Level label -> at the farm bottom, yes! that pool ( you need facing down and press [Z] to active menu, like this ) [ FISHES ] of course, you need fishing some fish at first time! drop fish to menu, reproductive each season, quality randomly, and this items has been removed from list Seaweed, Green Algae, White Algae, Crimsonfish, Angler, Mutant Carp, Legend, Lava Eel, Ice Pip, Glacierfish each fish have a lowest price limit 56, 10 fish eat 28 seed and cost 560(20) to buy seed per season [ SEEDS ] all seeds can use, no limit of types i suggest store more then require if can [ LEVEL ] take out limit means you can take out the fish from pool each day pool capacity means you can feed how many fish in pool money bundle means you can get more money for each trade quality chance means each reproductive will get more higher quality of fish, minus from low quality fishing treasures means you do this how much time per day 00. require exp 0 take out limit -> 0 pool capacity -> 20 money bundle -> 0% quality chance -> silver 0% fishing treasures -> 0 01. require exp 1000 take out limit -> 1 pool capacity -> 100 money bundle -> 1% quality chance -> silver 2% fishing treasures -> 1 02. require exp 1960 take out limit -> 2 pool capacity -> 500 money bundle -> 2% quality chance -> silver 4% fishing treasures -> 2 03. require exp 5703 take out limit -> 4 pool capacity -> 3000 (3K) money bundle -> 3% quality chance -> silver 6% fishing treasures -> 3 04. require exp 21899 take out limit -> 8 pool capacity -> 5000 (5K) money bundle -> 4% quality chance -> silver 8% fishing treasures -> 4 05. require exp 104020 take out limit -> 16 pool capacity -> 10000 (10K) money bundle -> 5% quality chance -> silver 10% special effect -> sell price double (X2) fishing treasures -> 5 06. require exp 586672 take out limit -> 32 pool capacity -> 35000 (35K) money bundle -> 6% quality chance -> gold 6% fishing treasures -> 6 07. require exp 3819234 take out limit -> 64 pool capacity -> 70000 (70K) money bundle -> 7% quality chance -> gold 7% fishing treasures -> 7 08. require exp 28109562 take out limit -> 128 pool capacity -> 120000 (120K) money bundle -> 8% quality chance -> gold 8% fishing treasures -> 8 09. require exp 230217312 take out limit -> 256 pool capacity -> 200000 (200K) money bundle -> 9% quality chance -> gold 9% fishing treasures -> 9 10.require exp 2071955808 take out limit -> 512 pool capacity -> 300000 (300K) money bundle -> 10% quality chance -> gold 10% special effect -> sell price quadruple (X4) fishing treasures -> 10 [ MENU ] no special things need to descrip [ UNFINISHED FEATURE ] 1. Fishing Treasures 2. Hybridization 3. Random Events 4. Betta ?
Will there be a STORRM-version too? As far as I understood , smapi will see no further development, or did I miss something?
...fish seeds? o.o and SMAPI wont see much *extended* development. it is still being worked on slowly, and will continue to be, until STORM is ready. key point is STORM, though designed to be more flexible and powerful than SMAPI, is just not ready yet. ...or was not ready, the last time i checked. it might be ready now. i havent checked in a while.
plants seed, and my pc can't run up storm, even now i don't know why, so i can't develop with storm, i ask before, but no one answer me
This looks absolutely amazing and as an avid fisherman, I love anything that expands that realm in this game. Definitely want to see more of this, but I would hate for it to suddenly stop due to modding issues.
No SMAPI will die off, Zoryn the Api's creater stated he doesn't plan to do anything more with SMAPI at all since he is collaborating with HandsomeMatt on Storm because it is a more modder friendly api. So unless someone else took up the chore of SMAPI then I doubt to see anymore releases on it. I haven't checked in a while though. Storm is bae.
Very impressive work. This may be the first completely new feature added to Stardew Valley via mod. I'll be watching with interest.
Awesome job you did there KuroBear!!! Piece of advise, stick to SMAPI. There are some developments going on which is not known to the public yet. Thats all I can say for the moment.
KuroBear Would you like a install video and review for this mod? CJB pointed me here and said he thinks your mod deserves the love! If your interested in a high level of collaboration like I have with CJB then drop me a pm and I will detail what I can do for you and the deal I can do to help you, if you willing to help me You can see my work on my channel http://www.youtube.com/idedonline