1. Hey Guest! We've announced our new game Wargroove, check out the new forums!
    Dismiss Notice

RELEASED [SMAPI] Chests Anywhere

Discussion in 'Mods' started by Pathoschild, Aug 17, 2016.

  1. Pathoschild

    Pathoschild Big Damn Hero

    Hi @D9T7. One of your other mods might be adding a hidden chest to store metadata. Can you post your latest SMAPI log after it freezes?
     
    • D9T7

      D9T7 Intergalactic Tourist

      The other mod I used which was not listed in the log is "SDV MultiTweak"
       

        Attached Files:

      • Pathoschild

        Pathoschild Big Damn Hero

        @D9T7: Can you send me a zip of the affected save folder? I'm not sure where that chest came from, but I can make sure Chests Anywhere doesn't freeze when handling it (so you can edit it or see its coordinates).
         
          Last edited: Apr 22, 2017 at 3:48 AM
        • D9T7

          D9T7 Intergalactic Tourist

          I've checked it by myself with a new starting game. (save file starting with "test")
          I put 2 chests at Town, then there were 3 chests in the pull-down menu.
          First one was labeled nothing, and I could open it. The coordinates were (2,0).
          The thing is, I don't have any skill to remove the error data from the other save file now I'm playing, nor modify it .
           

            Attached Files:

            Last edited: Apr 22, 2017 at 7:56 AM
          • D9T7

            D9T7 Intergalactic Tourist

            I think I found what made the mess. "No Soil Decay Redux"
            Because I'm not familiar with coding, I started new game and I tested every single mods I have, one by one with Chest Anywhere on.
            I've found the killer, but yet I couldn't find the solution for the playing save file.
            Well, as long as I don't open the chest, and leave the chest in "Town" alone, I still can play.
             
            • Pathoschild

              Pathoschild Big Damn Hero

              Thanks! I contacted the author of No Soil Decay Redux; the next version of that mod will mark it as a non-player chest so it doesn't appear in Chests Anywhere. :)
               
              • D9T7

                D9T7 Intergalactic Tourist

                It would be greatly appreciated. I'm looking forward to seeing the chest-friendly version.
                 
                • Almonda

                  Almonda Space Spelunker

                  I really don´t want to spam all your threads, as I already made a post regarding warnings which I get from SMAPI in your "SMAPI: Stardew Modding API" thread, but I think this problem belongs here.
                  I tried using the game to find out if I have trouble while playing despite the warnings and I noticed that I can open the screen with B just fine..but I don´t have access to the different chests anymore.
                  I made a screenshot.
                   

                    Attached Files:

                  • Pathoschild

                    Pathoschild Big Damn Hero

                    @Almonda: Stardew Valley 1.2 was released earlier today. It should work fine if you download the "1.9.1 (for Stardew Valley 1.2 beta)" version from the Nexus page. :)
                     
                    • Almonda

                      Almonda Space Spelunker

                      Thank you so much for your fast reply!!:) I overlooked this.:facepalm:
                       
                      • Pathoschild

                        Pathoschild Big Damn Hero

                        Almonda likes this.
                      • Crimson FireCat

                        Crimson FireCat Space Spelunker

                        I downloaded the 1.10 version today, but my game froze and had to close every time I tried to use the menu (and even just opening a chest manually AFTER REMOVING THE MOD).
                        This is the log I got from SMAPI:

                        [20:15:37 ERROR SMAPI] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
                        at StardewValley.Object.getDescription()
                        at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem)
                        at StardewValley.Menus.ItemGrabMenu.performHoverAction(Int32 x, Int32 y)
                        at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
                        at StardewValley.Game1.Update(GameTime gameTime)
                        at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:line 233​
                         
                        • Pathoschild

                          Pathoschild Big Damn Hero

                          @Crimson FireCat: That probably isn't caused by this mod, which doesn't affect item descriptions or tooltips. Are you using any mods which add custom items, more crops, etc?
                           
                          • Crimson FireCat

                            Crimson FireCat Space Spelunker

                            @Pathoschild I replied on Nexus jsyk, sorry for spamming you with this problem lol.;;
                             

                            Share This Page