RELEASED [SMAPI] AllProfessions--Don't choose! Get every profession leveling up!

Discussion in 'Cheats' started by cantorsdust, Mar 23, 2016.

  1. DiggleDugger

    DiggleDugger Void-Bound Voyager

    • Lerex

      Lerex Void-Bound Voyager

      Hope this still works with 1.1 ^^'
        a1225861zx and Dakmordian like this.
      • Dakmordian

        Dakmordian Tentacle Wrangler

        I just hit fishing level 10, and my crab traps no longer needed baiting nor caught trash. So it seems to be working fine. If you hit 10 and see trash, it's cause you caught it the same night you gained the level. I initially thought it hadn't worked until I waited one more day and they were now how they should be.
        • Cider

          Cider Pangalactic Porcupine

          Yup, the mod is 100% compatible with 1.1, I tried every profession at maxed and get all the bonuses
          • kusakat

            kusakat Space Spelunker

            I am curious how it calculates your earnings if you have both rancher and artisan perks, like when I ship cheese, does it give me the 20% bonus from rancher or the 40% bonus from artisan? Does it just compound the bonus into a 60% mega bonus, because that would be awesome yet naughty, lol. I mean, I'm sure I could answer this myself if i actually read the itemized invoice every night when the game saves, but I just thought I'd find out how it was intended to work first. Thanks for the awesome mod, btw, really helped me, I accidentally picked the forester path instead of gatherer when I first started playing and I thought my save was ruined, but now I can still have iridium level truffles AND get hardwood from normal trees <3
            • springacres

              springacres Starship Captain

              A very belated thank you for this mod! Here's hoping it continues to work with future SDV/SMAPI updates.
              • Pathoschild

                Pathoschild Phantasmal Quasar

                All Professions 1.2-beta is now available!

                This mod is now maintained by the community, and this is the first official community update. Changes in this release:
                • Updated for SMAPI 1.9 and Stardew Valley 1.2.
                • Internal refactoring.
                Feedback, suggestions, and bug reports are welcome here. The non-beta version will be released once Stardew Valley 1.2 is out of beta. :)
                  Elrohir_of_Rivendell likes this.
                • Pathoschild

                  Pathoschild Phantasmal Quasar

                  springacres likes this.
                • Sodyaler

                  Sodyaler Void-Bound Voyager

                  I have a question. When choosing a profession further down the line, does it give you all 4 of the perks for level 10 (since it branches off if you say pick rancher instead of tiller) Or does it only give you the two choices that you can pick from once it branches off? Because for some reason everytime I load my game, the skills I chose are completely different from whats being displayed. Which means the actual branch of skills I wanted to pick becomes something completely different. I chose Tiller, which would also give me rancher. Once I loaded my game, it said I chose rancher, and once I hit level 10, I had to pick one of the 2 rancher skills instead of the Tiller skills that I wanted. Just want a little clarification on this little "bug" (maybe its a bug?)
                  • Pathoschild

                    Pathoschild Phantasmal Quasar

                    @Sodyaler: you'll get every profession for that level (including those in the other profession branch). The game won't show the extra ones, but you can check your save file to confirm.

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