Discussion in 'Cheats' started by cantorsdust, Mar 23, 2016.
Hope this still works with 1.1 ^^'
I just hit fishing level 10, and my crab traps no longer needed baiting nor caught trash. So it seems to be working fine. If you hit 10 and see trash, it's cause you caught it the same night you gained the level. I initially thought it hadn't worked until I waited one more day and they were now how they should be.
Yup, the mod is 100% compatible with 1.1, I tried every profession at maxed and get all the bonuses
I am curious how it calculates your earnings if you have both rancher and artisan perks, like when I ship cheese, does it give me the 20% bonus from rancher or the 40% bonus from artisan? Does it just compound the bonus into a 60% mega bonus, because that would be awesome yet naughty, lol. I mean, I'm sure I could answer this myself if i actually read the itemized invoice every night when the game saves, but I just thought I'd find out how it was intended to work first. Thanks for the awesome mod, btw, really helped me, I accidentally picked the forester path instead of gatherer when I first started playing and I thought my save was ruined, but now I can still have iridium level truffles AND get hardwood from normal trees
A very belated thank you for this mod! Here's hoping it continues to work with future SDV/SMAPI updates.
All Professions 1.2-beta is now available!
This mod is now maintained by the community, and this is the first official community update. Changes in this release:
Updated for SMAPI 1.9 and Stardew Valley 1.2.
Feedback, suggestions, and bug reports are welcome here. The non-beta version will be released once Stardew Valley 1.2 is out of beta.
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