If you could please reproduce the error with the ALL version below, I am unable to reproduce the issue on my own PC, but the version below contains extra logging to help me track down the issue.
Before running it, I went into Steam and under properties went 'Verify', just in case it was something I did on my end which corrupted the files. Then I just installed the Framework and ALL without any mods that use them as dependencies. I also do not have any xnb swaps for the tilesets in question. Here's the entire error log for you. EDIT: I think I figured it out. You're using forward and backslashes in the addresses. Content/Maps\spring_outdoorsTileSheet.xnb should be Content/Maps/spring_outdoorsTileSheet.xnb
Ah, found the issue... platform based directory separator >_< No wonder I couldnt reproduce it, it wont happen on windows! Expect a patch asap.
Entoarox updated [SMAPI] Advanced Location Loader with a new update entry: Unbacking backslashes! Read the rest of this update entry...
Glad you could be of service! I only test on windows so platform-related issues like these are often difficult for me to fix as I do not have a easy way to test mods on my VM (VirtualBox's shared directories no want to work for me )
Hey there, i'm not really sure what happened the last update, but something in it breaks my game when i try and load something, or start a new game for that matter :S Here is my errorlog, any help would be appreciated.
I see a issue with the Skill Prestige mod, but the actual problem is that one of the location mods is editing a tile outside of the map (Beach), peculiar that the detection and error-handling code didn't find and disable that edit.... :S
The location mod issue is a cleanup Crew error I posted about this on the previous page. Check http://community.playstarbound.com/...d-location-loader.114124/page-10#post-3075736 for instructions on how to fix the cleanup crew mod easily without removing it entirely.
Help, I got this error [00:17:26 WARN SMAPI] The Advanced Location Loader mod failed on entry initialisation. It will still be loaded, but may not function correctly. System.IO.FileNotFoundException: Could not load file or assembly 'EntoaroxFramework, Version=1.6.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. File name: 'EntoaroxFramework, Version=1.6.1.0, Culture=neutral, PublicKeyToken=null' at Entoarox.AdvancedLocationLoader.AdvancedLocationLoaderMod.Entry(IModHelper helper) at StardewModdingAPI.Program.LoadMods() in \source\_Stardew\SMAPI\src\StardewModdingAPI\Program.cs:line 539 WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. I did install the framework for it, but it says no file found
While trying to start this game with this mod, the game won´t start. I really hope that you might have an idea what is not working. Here is the error log:
I now have this error, I hope you can have a look into it. [23:16:52 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event: System.NullReferenceException: Object reference not set to an instance of an object. at Entoarox.AdvancedLocationLoader.Loaders.Loader1_2.ApplyPatches() at Entoarox.AdvancedLocationLoader.Events.MoreEvents_WorldReady(Object s, EventArgs e) at System.EventHandler.Invoke(Object sender, EventArgs e) at Entoarox.Framework.Events.MoreEvents.FireWorldReady() at Entoarox.Framework.EntoFramework.GameEvents_LoadTick(Object s, EventArgs e) at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in \source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 32