I am not sure where this question should go, perhaps in modding? I will post it here any way. I was just wondering if anyone who has some more experience with Starbounds multiplayer protocol could inform me as to what happens after the client sends the '0x0B' packet to the server. I am trying create my own kinda "server emulator" thing. Any help would be appreciated, also if this is posted in the wrong section, I apologise.