Pfhoenix submitted a new mod: Nanotech - Nanotechnology to modify your world. Read more about this mod...
xxswatelitexx : thanks. HyperMan19680 : You want to craft the always accessible Nano Tech Card. I'll update the mod post with this.
Pfhoenix updated Nanotech with a new update entry: Fixed mining not producing the goods Read the rest of this update entry...
This is great, means i can get extra materials that are a pain to get from plain dirt! This includes the vanity blocks like the ones from villages and whatnot? NANOMACHINES, SON!
Pretty awesome mod Encountered a freeze-up/crash when spamming the (I think) G key a bit overmuch while testing it out, Tested on a multiplayer server, the server half of which didnt crash or anything. ./shrug Will do more poking around and see if I can find any kind of common cause for it, or if it was just because I spammed it too much and overloaded the client or summat. Hereafter is Edit1: Encountered a bug with the tile-replacement function, Which doesnt seem to work at all for me (Granted, i have an absolute ton of mods, could very easily be some sort of conflict, But i couldnt say what since nothing appears to be appearing in the starbound.log) What happens instead, is while I'm holding the tile block to replace with, I'll hit one of the three keys, and the nanites will replicate around, then when the first block (the one that I targeted) breaks, the process ends, with all of the other blocks remaining basically untouched, as an added bonus, whatever the center most block was, disappears completely, not even dropping as a pickup item. To top that off, After the nanites fade, the nanites cannot be used in any way, shape, or form, until you change worlds (Travelling to your ship world, or outpost, or some other world that isnt the one you activated the replacement function on) ...Quite weird. Hereafter is Edit2: So, it turns out that the bug mentioned above in 'Edit1' mostly occurs with natural blocks like Dirt, Rock, and Magmarock which I was using to try and test the function out, May well happen with other things, but in my limited and rapid testing, it was natural blocks it didnt seem to work with. Also doesnt work with a number of items whos names are changed by other mods, such as 'Unrefined Wood' being changed to 'Unrefined Light Wood' by one, which I believe also changes its base name. o.o Starbound.log with ONLY nanotech installed, Gives the same error that it gives when fully modded out, but i figured base would be better for you Code: Start logging at: 2015-06-02 06:04:58.226 [06:04:58.226] Info: Star::Root using bootstrap file 'C:\Program Files (x86)\Steam\steamapps\common\Starbound\win32\sbboot.config' [06:04:58.226] Info: Star::Root using storage directory 'C:\Program Files (x86)\Steam\steamapps\common\Starbound\giraffe_storage\' [06:04:58.226] Info: Preparing Star::Root... [06:04:58.227] Info: Detected mod 'Nanotech' at '../giraffe_storage/mods\Nanotech\.' [06:04:58.227] Info: Loading Configuration with config file: 'starbound.config' [06:04:58.227] Info: Loading Star::Configuration from 'Just (.\..\giraffe_storage\starbound.config)' [06:04:58.230] Info: Writing Star::Configuration to '.\..\giraffe_storage\starbound.config' [06:04:58.238] Info: Initializing Star::Root with 3 assets sources [06:04:58.238] Info: Done preparing Star::Root. [06:04:58.238] Info: Client Version 'Beta v. Spirited Giraffe - Update 5' Revision: b121429b907d2919c3f1d5e25303c5bb571ed61a Protocol: 679 [06:04:58.238] Info: Initialized SDL [06:04:58.288] Info: Initialized SDL Video [06:04:58.304] Info: Initialized SDL Joystick [06:04:58.305] Info: Initialized SDL Sound [06:04:58.334] Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer [06:04:58.334] Info: Loading Assets [06:04:58.334] Info: Loading Star::Assets from: '../assets/packed.pak' [06:04:58.335] Info: Loading Star::Assets from: '../assets/user' [06:04:58.335] Info: Loading Star::Assets from: '../giraffe_storage/mods\Nanotech\.' [06:04:58.719] Info: Done loading Assets [06:04:58.726] Info: Initializing SDL Window [06:04:58.730] Info: Fully loading Star::Root... [06:04:58.731] Info: Loading NameGenerator [06:04:58.733] Info: Loading ObjectDatabase [06:04:58.767] Info: Done loading NameGenerator [06:04:58.767] Info: Loading PlantDatabase [06:04:58.788] Info: Loading ProjectileDatabase [06:04:58.794] Info: Loading MonsterDatabase [06:04:58.794] Info: Loading NpcDatabase [06:04:58.794] Info: Loading PlayerFactory [06:04:58.799] Info: Loading EntityFactory [06:04:58.799] Info: Loading ItemDatabase [06:04:58.815] Info: Done loading PlayerFactory [06:04:58.815] Info: Loading MaterialDatabase [06:04:58.815] Info: Loading ParticleDatabase [06:04:59.130] Info: Done loading PlantDatabase [06:04:59.130] Info: Loading TerrainDatabase [06:04:59.146] Info: Done loading TerrainDatabase [06:04:59.146] Info: Loading BiomeDatabase [06:04:59.180] Info: Done loading NpcDatabase [06:04:59.180] Info: Loading LiquidsDatabase [06:04:59.236] Info: Done loading ParticleDatabase [06:04:59.395] Info: Done loading BiomeDatabase [06:04:59.395] Info: Loading StatusEffectDatabase [06:04:59.439] Info: Done loading StatusEffectDatabase [06:04:59.439] Info: Loading DamageDatabase [06:04:59.656] Info: OpenGL version: '4.4.13283 Compatibility Profile Context 14.501.1003.0' vendor: 'ATI Technologies Inc.' renderer: 'AMD Radeon HD 6670' shader: '4.40' [06:04:59.656] Info: Created initial window 1000x600 [06:04:59.657] Info: Renderer initialized [06:04:59.661] Info: Renderer destroyed [06:04:59.662] Info: Initializing SDL Window [06:04:59.715] Info: OpenGL version: '4.4.13283 Compatibility Profile Context 14.501.1003.0' vendor: 'ATI Technologies Inc.' renderer: 'AMD Radeon HD 6670' shader: '4.40' [06:04:59.715] Info: Re-created window 1920x1058 [06:04:59.716] Info: Renderer initialized [06:04:59.768] Info: Done loading ProjectileDatabase [06:04:59.768] Info: Loading EffectSourceDatabase [06:04:59.802] Info: Done loading EffectSourceDatabase [06:04:59.802] Info: Loading FunctionDatabase [06:04:59.822] Info: Done loading FunctionDatabase [06:04:59.822] Info: Loading TreasureDatabase [06:05:00.113] Info: Done loading TreasureDatabase [06:05:00.113] Info: Loading DungeonDefinitions [06:05:00.210] Info: Done loading MaterialDatabase [06:05:00.210] Info: Loading EmoteProcessor [06:05:00.210] Info: Done loading EmoteProcessor [06:05:00.210] Info: Loading SpeciesDatabase [06:05:00.212] Info: Done loading LiquidsDatabase [06:05:00.212] Info: Loading ImageMetadataDatabase [06:05:00.212] Info: Done loading ImageMetadataDatabase [06:05:00.212] Info: Loading VersioningDatabase [06:05:00.213] Info: Done loading VersioningDatabase [06:05:00.213] Info: Loading QuestTemplateDatabase [06:05:00.233] Info: Done loading QuestTemplateDatabase [06:05:00.233] Info: Loading AiDatabase [06:05:00.258] Info: Done loading AiDatabase [06:05:00.258] Info: Loading TechDatabase [06:05:00.273] Info: Done loading TechDatabase [06:05:00.273] Info: Loading CodexDatabase [06:05:00.320] Info: Done loading SpeciesDatabase [06:05:00.369] Info: Done loading CodexDatabase [06:05:00.440] Info: Done loading DamageDatabase [06:05:00.484] Info: Done loading MonsterDatabase [06:05:00.924] Info: Done loading ObjectDatabase [06:05:00.924] Info: Done loading EntityFactory [06:05:03.243] Info: Writing Star::Configuration to '.\..\giraffe_storage\starbound.config' [06:05:10.909] Info: Done loading ItemDatabase [06:05:14.237] Info: Done loading DungeonDefinitions [06:05:14.238] Info: Done fully loading Star::Root [06:05:14.243] Info: Renderer destroyed [06:05:14.243] Info: Creating player storage directory [06:05:15.194] Info: Creating default Star::Configuration [06:05:15.194] Info: Creating default Star::Configuration [06:05:15.221] Info: Renderer initialized [06:05:23.126] Info: Renderer destroyed [06:05:23.140] Info: UniverseServer: Creating universe storage directory [06:05:23.141] Info: UniverseServer: Acquiring universe lock file [06:05:23.297] Info: UniverseServer: Loading settings [06:05:23.298] Info: UniverseServer: Finding starter world [06:05:35.830] Info: UniverseServer: Creating celestial world 201737131:263665003:53691159:7:2 [06:05:36.595] Info: Placing dungeon naturalcave [06:05:36.595] Info: Generating dungeon naturalcave (NOT FORCED) [06:05:36.601] Info: Placing dungeon at (228, 900) [06:05:40.360] Info: UniverseServer: Starting UniverseServer with UUID: d189323df50eceb5525b1abd5e06dbcc [06:05:40.364] Info: UniverseServer: Logged in player 'Orion Kaleri' locally [06:05:40.364] Info: UniverseServer: Logged in account '<anonymous>' as player 'Orion Kaleri' from address local [06:05:41.219] Info: UniverseServer: Spawning player at ship [06:05:41.220] Info: UniverseServer: Client 'Orion Kaleri' <1> (local) connected [06:05:41.220] Info: UniverseClient: Joined server as client 1 [06:05:41.330] Info: Creating default Star::Configuration [06:05:41.330] Info: Creating default Star::Configuration [06:05:41.400] Info: Renderer initialized [06:05:50.376] Info: UniverseServer: Stopping world CelestialWorld:201737131:263665003:53691159:7:2 due to inactivity [06:05:50.476] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:201737131:263665003:53691159:7:2 [06:06:17.345] Info: UniverseServer: Loading celestial world 201737131:263665003:53691159:7:2 [06:06:18.016] Info: Client received world stop packet, leaving: Removed [06:06:28.023] Info: UniverseServer: Stopping world ClientShipWorld:c2eb30aaf8102d4e9c182bc294ba9238 due to inactivity [06:06:28.123] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:c2eb30aaf8102d4e9c182bc294ba9238 [06:07:36.491] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name cobblestonematerial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 335D8B58 1B6E4B80 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [06:07:41.547] Info: Renderer destroyed [06:07:41.550] Info: UniverseClient: Client disconnecting... [06:07:41.567] Info: Client received world stop packet, leaving: Removed [06:07:41.571] Info: UniverseServer: Client 'Orion Kaleri' <1> (local) disconnected [06:07:41.672] Info: UniverseServer: Stopping UniverseServer [06:07:42.531] Info: Renderer initialized [06:07:45.344] Info: Renderer destroyed [06:07:45.345] Info: Application quitting! [06:07:45.345] Info: Client shutdown gracefully [06:07:45.525] Info: Shutting down Star::Root
The error shows an unknown material name. Are/were you playing with mods that required you to have a fresh universe in order to generate custom materials?
when i first encountered it, Yes. But that error log comes from a fresh universe, fresh character, and with ONLY Nanotech installed, nothing else. its easily repeatable (To me at least) Jut go pick up a dirt block, or wood planks, and try to transmute the blocks, nothing happens and it locks up the ability leaving that error in the log
I was testing block replacement on a lava world with ash, cobblestone, and obsidian. When I get home from work, I'll test on a new character on more common materials. If you're feeling up to it, could I talk you into testing other materials, both replacing and replacing with?
Tested with ONLY Nanotech installed, New character, New universe. Replacing is to replace another block with the block in question, Replaced is to replace the block in question with another. All 'Replaced' tests were conducted with a material confirmed to work properly like Cobblestone Brick Cobblestone Brick: Replacing and Replaced work fine Packed dirt: Replacing and Replaced work fine Clay: Replacing and Replaced work fine Roof Tiles: Replacing and Replaced work fine Unrefined Wood: Replacing and Replaced work fine Wood Planks: Replacing Fail, Replaced works fine Dirt: Replacing Fail, Replaced works fine Cobblestone: Replacing Fail, Replaced works fine Bricks: Replacing Fail, Replaced works fine Continuing testing using both Creative Mode mod and Nanotech mods in order to get access to a much more varied set of blocks, Don't believe Creative mode actually alters any of the normal blocks, so it shouldnt cause any issue with the testing. Once again new character, new universe Edit: All blocks tested were spawned in using the Creative Mode Spawning box, rather than mined/crafted from the world, but it should offer a decent base nonetheless Edit 2: List has been updated[9:26AM EST] --Replacing and Replaced work fine-- Rusty Block Rusty Metal Sandstone Bricks Fine Sand Sand Sewage Block Shoji Screen Panel Erchius Crystal Spider Silk Block Stone Tiles Smooth Metal Slime Block Snow Silver Block Slush Mushroom Block Tar Temple Block Reinforced Tech Block Temple Bricks Small Temple Bricks Simple Temple Bricks Thatch Unmarked Tomb Brick Tomb Brick Small Tomb Brick Dark Tomb Brick Smooth Tomb Brick Treasure Horde Block Vine Classic Wallpaper Wet Dirt Wicker Wooden Bridge Block Pressurised Steel Pressurised Girder Pressurised Beam Platinum Block plantmatterstone plantblock Petal Block Wood Paneling Wooden Window Wooden Blinds Rainbow Wood Planks Magmarock Matter Block Moonstone Meteorite Rock Mirror Block Moon Dust Moonrock Neon Block Mud Hivestone Ice Painted Brick Iron Block Ice Block Limestone Lunar Base Block Junk Tech Dry Sand Pile of Eyes Soft Brick Flesh Block Heavy Pipe Gold Block Obsidian Bamboo Outpost Thick Wall Outpost Wall Outpost Support Beam Outpost Wall Ornate Wood Ornate Wall Ornate Tiles Ornate Roofing Ornate Flooring Window Latice Crystal Block Dry Dirt Dire Stone Hazard Block Coconut Block Wooden Fence Heavy Iron Bars Cloud Block Metal Bars Classic Baseboard Candy Block Small Stone Brick Heavy Stone Brick Steel Chain Tacky Wallpaper Clay Black Glass Blaststone Block Bone Block Pile of Books Brains Cacti Block Avian Tech Block Ash Block Alien Rock Wall Panel Ancient Brick Ancient Block Asphalt Metal Object Support Block Red Toy Block Reinforced Tech Block Light Metal Steel Block --Replacing Fail, Replaced works fine-- Reeds Block Rock Bricks Sandstone Block Smooth Stone Block Crystal Block Smooth Plated Block Gravel Block of Flesh Girder Glass Block Titanium Panel Concrete Block Corrupt Dirt Block Dark Smooth Stone Bricks Glyph Block Smooth Plated Block Hi-tech Block Edit 2 continued: I tested basically every block available from the Creative Mode Spawning box, No issues at all with blocks being replaced by anything that works, (IE: Cobblestone Bricks can replace anything with no issues that I found) starbound.log for this testing session if you're interested: Warning- LONG Code: Start logging at: 2015-06-02 08:16:26.722 [08:16:26.722] Info: Star::Root using bootstrap file 'C:\Program Files (x86)\Steam\steamapps\common\Starbound\win32\sbboot.config' [08:16:26.722] Info: Star::Root using storage directory 'C:\Program Files (x86)\Steam\steamapps\common\Starbound\giraffe_storage\' [08:16:26.722] Info: Preparing Star::Root... [08:16:26.723] Info: Detected mod 'Nanotech' at '../giraffe_storage/mods\Nanotech\.' [08:16:26.723] Info: Detected mod 'CreativeMode' at '../giraffe_storage/mods\CreativeMode\.' [08:16:26.724] Info: Loading Configuration with config file: 'starbound.config' [08:16:26.724] Info: Loading Star::Configuration from 'Just (.\..\giraffe_storage\starbound.config)' [08:16:26.727] Info: Writing Star::Configuration to '.\..\giraffe_storage\starbound.config' [08:16:26.735] Info: Initializing Star::Root with 4 assets sources [08:16:26.735] Info: Done preparing Star::Root. [08:16:26.735] Info: Client Version 'Beta v. Spirited Giraffe - Update 5' Revision: b121429b907d2919c3f1d5e25303c5bb571ed61a Protocol: 679 [08:16:26.735] Info: Initialized SDL [08:16:26.788] Info: Initialized SDL Video [08:16:26.807] Info: Initialized SDL Joystick [08:16:26.809] Info: Initialized SDL Sound [08:16:26.842] Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer [08:16:26.843] Info: Loading Assets [08:16:26.843] Info: Loading Star::Assets from: '../assets/packed.pak' [08:16:26.843] Info: Loading Star::Assets from: '../assets/user' [08:16:26.843] Info: Loading Star::Assets from: '../giraffe_storage/mods\Nanotech\.' [08:16:26.843] Info: Loading Star::Assets from: '../giraffe_storage/mods\CreativeMode\.' [08:16:27.346] Info: Done loading Assets [08:16:27.350] Info: Fully loading Star::Root... [08:16:27.351] Info: Loading NameGenerator [08:16:27.351] Info: Loading ObjectDatabase [08:16:27.352] Info: Loading PlantDatabase [08:16:27.352] Info: Loading ProjectileDatabase [08:16:27.353] Info: Initializing SDL Window [08:16:27.381] Info: Done loading NameGenerator [08:16:27.381] Info: Loading ItemDatabase [08:16:27.404] Info: Loading MonsterDatabase [08:16:27.404] Info: Loading NpcDatabase [08:16:27.404] Info: Loading PlayerFactory [08:16:27.404] Info: Loading EntityFactory [08:16:27.416] Info: Done loading PlayerFactory [08:16:27.416] Info: Loading MaterialDatabase [08:16:27.417] Info: Loading ParticleDatabase [08:16:27.568] Info: Done loading PlantDatabase [08:16:27.568] Info: Loading TerrainDatabase [08:16:27.633] Info: Done loading TerrainDatabase [08:16:27.633] Info: Loading BiomeDatabase [08:16:27.827] Info: Done loading ParticleDatabase [08:16:27.995] Info: Done loading NpcDatabase [08:16:27.995] Info: Loading LiquidsDatabase [08:16:27.995] Info: Done loading BiomeDatabase [08:16:27.995] Info: Loading StatusEffectDatabase [08:16:28.079] Info: Done loading StatusEffectDatabase [08:16:28.079] Info: Loading DamageDatabase [08:16:28.323] Info: Done loading MonsterDatabase [08:16:28.323] Info: Loading EffectSourceDatabase [08:16:28.345] Info: Done loading EffectSourceDatabase [08:16:28.345] Info: Loading FunctionDatabase [08:16:28.359] Info: Done loading FunctionDatabase [08:16:28.359] Info: Loading TreasureDatabase [08:16:28.442] Info: Done loading MaterialDatabase [08:16:28.442] Info: Loading DungeonDefinitions [08:16:28.484] Info: Done loading LiquidsDatabase [08:16:28.484] Info: Loading EmoteProcessor [08:16:28.484] Info: Done loading EmoteProcessor [08:16:28.484] Info: Loading SpeciesDatabase [08:16:28.485] Info: Done loading TreasureDatabase [08:16:28.485] Info: Loading ImageMetadataDatabase [08:16:28.485] Info: Done loading ImageMetadataDatabase [08:16:28.485] Info: Loading VersioningDatabase [08:16:28.486] Info: Done loading VersioningDatabase [08:16:28.486] Info: Loading QuestTemplateDatabase [08:16:28.512] Info: Done loading QuestTemplateDatabase [08:16:28.512] Info: Loading AiDatabase [08:16:28.540] Info: Done loading AiDatabase [08:16:28.540] Info: Loading TechDatabase [08:16:28.578] Info: Done loading SpeciesDatabase [08:16:28.578] Info: Loading CodexDatabase [08:16:28.581] Info: Done loading TechDatabase [08:16:28.902] Info: Done loading ProjectileDatabase [08:16:28.922] Info: Done loading CodexDatabase [08:16:28.970] Info: Done loading DamageDatabase [08:16:29.184] Info: Done loading ObjectDatabase [08:16:29.184] Info: Done loading EntityFactory [08:16:29.893] Info: OpenGL version: '4.4.13283 Compatibility Profile Context 14.501.1003.0' vendor: 'ATI Technologies Inc.' renderer: 'AMD Radeon HD 6670' shader: '4.40' [08:16:29.893] Info: Created initial window 1000x600 [08:16:29.895] Info: Renderer initialized [08:16:29.898] Info: Renderer destroyed [08:16:29.898] Info: Initializing SDL Window [08:16:29.926] Info: OpenGL version: '4.4.13283 Compatibility Profile Context 14.501.1003.0' vendor: 'ATI Technologies Inc.' renderer: 'AMD Radeon HD 6670' shader: '4.40' [08:16:29.927] Info: Re-created window 1920x1058 [08:16:29.927] Info: Renderer initialized [08:16:31.735] Info: Writing Star::Configuration to '.\..\giraffe_storage\starbound.config' [08:16:42.920] Error: Could not load /items/materials/sewerpipehorizontal.png asset, using placeholder default. (AssetException) No such asset '/items/materials/sewerpipehorizontal.png' [08:16:44.305] Info: Done loading DungeonDefinitions [08:16:46.268] Info: Done loading ItemDatabase [08:16:46.271] Info: Done fully loading Star::Root [08:16:46.276] Info: Renderer destroyed [08:16:48.263] Info: Creating default Star::Configuration [08:16:48.263] Info: Creating default Star::Configuration [08:16:48.290] Info: Renderer initialized [08:16:52.664] Info: Renderer destroyed [08:16:52.726] Info: UniverseServer: Acquiring universe lock file [08:16:52.728] Info: UniverseServer: Loading settings [08:16:52.730] Info: UniverseServer: Finding starter world [08:16:52.731] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [08:16:52.737] Warn: SimpleDatabase at device: .\..\giraffe_storage\universe\204995969_-843784700_-20209873_5_3.world was not closed cleanly [08:16:52.737] Warn: Recovering SimpleDatabase at device: .\..\giraffe_storage\universe\204995969_-843784700_-20209873_5_3.world [08:16:52.741] Warn: Recovery finished [08:16:53.347] Info: UniverseServer: Starting UniverseServer with UUID: 710a2a358f2b6910c707406f46bed27f [08:16:53.375] Info: UniverseServer: Logged in player 'Alexis Lawson' locally [08:16:53.375] Info: UniverseServer: Logged in account '<anonymous>' as player 'Alexis Lawson' from address local [08:16:53.675] Info: UniverseServer: Reviving player at ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:16:53.676] Info: UniverseClient: Joined server as client 1 [08:16:53.780] Info: Creating default Star::Configuration [08:16:53.780] Info: Creating default Star::Configuration [08:16:53.841] Info: Renderer initialized [08:16:54.142] Info: UniverseServer: Client 'Alexis Lawson' <1> (local) connected [08:16:54.143] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:17:03.420] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [08:17:03.520] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [08:17:11.886] Error: Could not load /items/materials/sewerpipehorizontal.png asset, using placeholder default. (AssetException) No such asset '/items/materials/sewerpipehorizontal.png' [08:26:00.532] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name reedblock LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2A97EA68 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [08:26:32.885] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [08:26:33.627] Info: Client received world stop packet, leaving: Removed [08:26:40.864] Info: Client received world stop packet, leaving: Removed [08:26:50.893] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [08:26:50.993] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [08:26:56.115] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name rockbrickmaterial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 18378270 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [08:27:07.341] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [08:27:09.302] Info: Client received world stop packet, leaving: Removed [08:27:19.097] Info: UniverseServer: Stopping world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 due to inactivity [08:27:19.197] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:27:34.879] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name rockbrickmaterial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 201AB710 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [08:27:41.424] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:27:43.049] Info: Client received world stop packet, leaving: Removed [08:27:52.751] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [08:27:52.851] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [08:28:47.351] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name sandstonematerial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 201ABC08 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [08:28:54.911] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [08:28:55.569] Info: Client received world stop packet, leaving: Removed [08:29:05.577] Info: UniverseServer: Stopping world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 due to inactivity [08:29:05.677] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:29:14.551] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name sandstonematerial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 201AB8B8 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [08:29:25.405] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:29:27.082] Info: Client received world stop packet, leaving: Removed [08:29:36.897] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [08:29:36.997] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [08:32:29.346] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name smoothstonematerial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2A63B3E0 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [08:32:54.161] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [08:32:54.796] Info: Client received world stop packet, leaving: Removed [08:33:04.855] Info: UniverseServer: Stopping world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 due to inactivity [08:33:04.955] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:33:17.184] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:33:18.982] Info: Client received world stop packet, leaving: Removed [08:33:28.808] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [08:33:28.908] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [08:40:23.276] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name purplecrystalmaterial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2A63B3E0 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [08:41:20.734] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [08:41:21.481] Info: Client received world stop packet, leaving: Removed [08:41:31.539] Info: UniverseServer: Stopping world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 due to inactivity [08:41:31.646] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:42:26.027] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name platematerial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2A63B730 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [08:42:35.457] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:42:37.279] Info: Client received world stop packet, leaving: Removed [08:42:43.885] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name platematerial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 32E6C350 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [08:42:47.103] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [08:42:47.203] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [08:43:23.537] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [08:43:24.285] Info: Client received world stop packet, leaving: Removed [08:43:34.305] Info: UniverseServer: Stopping world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 due to inactivity [08:43:34.405] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:46:23.537] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:46:25.722] Info: Client received world stop packet, leaving: Removed [08:46:35.509] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [08:46:36.952] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [08:50:50.570] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name gravelmaterial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 32E6C6A0 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [08:51:53.268] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [08:51:53.902] Info: Client received world stop packet, leaving: Removed [08:52:02.383] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name hellstonematerial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 32E6C4F8 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [08:52:03.913] Info: UniverseServer: Stopping world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 due to inactivity [08:52:04.013] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:52:11.688] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:52:13.164] Info: Client received world stop packet, leaving: Removed [08:52:23.006] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [08:52:23.106] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [08:57:29.463] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name girdermaterial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 23FD18B0 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [08:57:49.769] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [08:57:50.370] Info: Client received world stop packet, leaving: Removed [08:57:59.269] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name glassmaterial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 23FD1A58 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [08:58:00.365] Info: UniverseServer: Stopping world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 due to inactivity [08:58:00.465] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:58:21.666] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [08:58:22.928] Info: Client received world stop packet, leaving: Removed [08:58:32.729] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [08:58:32.829] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [09:00:05.669] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name dirtmaterial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 288BF118 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [09:00:08.397] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [09:00:09.148] Info: Client received world stop packet, leaving: Removed [09:00:19.142] Info: UniverseServer: Stopping world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 due to inactivity [09:00:19.246] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [09:00:56.893] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [09:00:59.368] Info: Client received world stop packet, leaving: Removed [09:01:09.131] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [09:01:09.231] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [09:05:24.673] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name composite01material LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2CF44B00 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [09:06:27.101] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [09:06:27.735] Info: Client received world stop packet, leaving: Removed [09:06:35.508] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name concretematerial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2CF44FF8 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [09:06:37.783] Info: UniverseServer: Stopping world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 due to inactivity [09:06:37.883] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [09:06:40.772] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [09:06:42.175] Info: Client received world stop packet, leaving: Removed [09:06:51.372] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name corruptdirtmaterial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2CF44B00 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [09:06:51.811] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [09:06:51.911] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [09:06:56.797] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [09:06:57.413] Info: Client received world stop packet, leaving: Removed [09:07:08.706] Info: UniverseServer: Stopping world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 due to inactivity [09:07:08.806] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [09:07:21.586] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name composite01material LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2CF44FF8 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [09:07:24.544] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [09:07:26.426] Info: Client received world stop packet, leaving: Removed [09:07:36.155] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [09:07:36.255] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [09:08:18.964] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name darksmoothstonematerial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2CF45348 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [09:09:04.014] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [09:09:04.644] Info: Client received world stop packet, leaving: Removed [09:09:14.664] Info: UniverseServer: Stopping world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 due to inactivity [09:09:14.764] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [09:09:33.649] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name greenneonsymbol LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2CF451A0 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [09:10:10.780] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [09:10:12.713] Info: Client received world stop packet, leaving: Removed [09:10:22.393] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [09:10:22.493] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [09:16:53.906] Error: Could not instantiate item '[blueneonsymbolblock, 1, {}]'. (ItemException) No such item 'blueneonsymbolblock' [09:16:53.907] Error: Could not instantiate item '[blueneonsymbolblock, 1, {}]'. (ItemException) No such item 'blueneonsymbolblock' [09:16:53.908] Error: Could not instantiate item '[blueneonsymbolblock, 1, {}]'. (ItemException) No such item 'blueneonsymbolblock' [09:16:53.908] Error: Could not instantiate item '[blueneonsymbolblock, 1, {}]'. (ItemException) No such item 'blueneonsymbolblock' [09:19:23.051] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name brickmaterial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2CF45348 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [09:20:07.264] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [09:20:07.784] Info: Client received world stop packet, leaving: Removed [09:20:17.819] Info: UniverseServer: Stopping world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 due to inactivity [09:20:17.919] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [09:20:26.728] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name aztecmaterial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2CF44CA8 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [09:20:38.033] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [09:20:39.598] Info: Client received world stop packet, leaving: Removed [09:20:49.433] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [09:20:49.533] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [09:24:40.774] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name platematerial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2CF44CA8 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [09:24:50.912] Info: UniverseServer: Loading celestial world 204995969:-843784700:-20209873:5:3 [09:24:51.568] Info: Client received world stop packet, leaving: Removed [09:25:01.533] Info: UniverseServer: Stopping world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 due to inactivity [09:25:01.634] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [09:25:02.026] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name metallicmaterial LuaBindings::WorldEnvironmentCallbacks::placeMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 2A4FBC18 2CF451A0 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [09:25:10.647] Info: UniverseServer: Loading client ship world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [09:25:12.286] Info: Client received world stop packet, leaving: Removed [09:25:22.105] Info: UniverseServer: Stopping world CelestialWorld:204995969:-843784700:-20209873:5:3 due to inactivity [09:25:22.205] Info: UniverseServer: World thread has stopped due to inactivity, removing world CelestialWorld:204995969:-843784700:-20209873:5:3 [09:28:18.084] Info: Renderer destroyed [09:28:18.167] Info: UniverseClient: Client disconnecting... [09:28:18.252] Info: Client received world stop packet, leaving: Removed [09:28:18.563] Info: UniverseServer: Client 'Alexis Lawson' <1> (local) disconnected [09:28:18.663] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:564a2c007497fa3c0f42c21e077899c9 [09:28:19.340] Info: UniverseServer: Stopping UniverseServer [09:28:19.360] Info: Renderer initialized [09:28:21.750] Info: Renderer destroyed [09:28:21.750] Info: Application quitting! [09:28:21.750] Info: Client shutdown gracefully [09:28:21.887] Info: Shutting down Star::Root With that done, I'm going to bed, Will check back later after I wake.
I saw the other post before this update, and thought "oh darn, there aren't that many custom blocks that work" then i saw the update... Yeah, a few that don't work, but dayum, most of them are working fine. Would this work well with any block even from mods like Frackin' Universe?
To replace any block with something that is known to work should work just fine (IE: you could probably replace anything from Frackin Universe with Cobblestone Brick, as per my testing so far) But for replacing cobblestone brick with something from FrackinUniverse, I dont know at this point. I plan on testing this for cross mod compatibility later, after I get some sleep. Will let you know my results Edit: Leaving this here too, so creator more likely sees it, I'm heading to bed, My previous post is updated with all my testing results. Gnight.
It looks like there are material names that don't match block names. When you hold a block and infect a tile to replace it, the tech grabs the id of the block and uses the name to know what material to place. I can create a list by hand, but that'd be a lengthy process.
That actually makes an odd sort of sense, Most of the blocks that cause issue seemed to be ones that are used iin the natural generation of the worlds or dungeons. Could you maybe just make a smaller list, at the very least of the ones I've found to have an issue, that the mod falls back to when the normal way of getting the block ID fails? (Or is that maybe what you meant you'd do?) Edit: How exactly does this mod grab the id of the block its trying to place?
By using world.entityHandItem. If the world.itemType of the returned item descriptor (using world.entityHandItemDescriptor) is "material", then you're holding a block that places material tiles.
I'm trying to find some common factor in the blocks that wont replace into the world properly, And aside from 'Its used in natural generation' there isnt any i can think of, Though most/all of the blocks involved have a myriad of alternate textures that it mixes in to break up the monotony... But then, so do a buncha the ones that work just fine. Its a bit frustrating.
I have same error as Kazana, with cobblestone. (cut for size) [16:05:55.794] Info: UniverseServer: Stopping world ClientShipWorld:4c1d2e50fa9088155b1ee97a0a39b690 due to inactivity [16:05:55.932] Info: UniverseServer: World thread has stopped due to inactivity, removing world ClientShipWorld:4c1d2e50fa9088155b1ee97a0a39b690 [16:071.935] Error: Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/tech/nanotech.lua"]:125: (StarException) Unknown material name cobblestonematerial LuaBindings::WorldEnvironmentCallbacks:laceMaterial(World*, Vector<int, 2u>, String, String, Maybe<int>, bool) __ZNSt17_Function_handlerIFN4Star3AnyIIbdNS0_6StringENS0_8LuaTableENS0_11LuaFunctionENS0_9LuaThreadENS0_11LuaUserDataEEEERNS0_9LuaEngineEPKS7_jEZNS0_9LuaDetail15FunctionWrapperIbINS0_6VectorIiLj2EEES2_S2_NS0_5MaybeIiEEbEE11wrapIndexesISt5_BindIFPFbPNS0_5WorldERKSG_RKS2_SR_RKSI_bESN_St12ILi1EESW_ILi2EESW_ILi3EESW_ILi4EESW_ILi5EEEEILj0ELj1ELj2ELj3ELj4EEEESt8functionISC_ET_RKNS0_13IndexSequenceIIXspT0_EEEEEUlS9_SB_jE_E9ERKSt9_Any_dataS9_SB_j LuaEngine::createWrappedFunction(function<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> (LuaEngine, Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>*, unsigned int)>)::{lambda(lua_State*)#1}::_FUN(lua_State*) lua_getinfo 1A9C5498 26E34BC8 StarException::StarException(String) LuaDetail::handleError(lua_State*, int) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaFunction::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >>(String, Map<String, Json, unordered_map<String, Json, hash<String, void>, equal_to<String>, allocator<pair<String, Json> > > >) __ZN4Star25LuaActorMovementComponentINS_17LuaWorldComponentINS_16LuaBaseComponentEEEE6updateINS_3AnyIIbdNS_6StringENS_8LuaTableENS_11LuaFunctionENS_9LuaThreadENS_11LuaUserDataEEEEINS_3MapIS7_NS_4JsonESt13unordered_mapIS7_SE_NS_4hashIS7_vEESt8equal_toIS7_ESaISt4pairIKS7_SE_EEEEEEEENS_5MaybeIT_EESt8functionIFvvEEDpOT0_ TechController::tickMaster() Player::tickMaster() _Function_handler<void (shared_ptr<Entity>), WorldClient::update()::{lambda(shared_ptr<Entity>)#3}>:_Any_data, shared_ptr<Entity>) EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>) WorldClient::update() UniverseClient::update() ClientApplication::updateRunning() ClientApplication::update() StarApplicationBase::run() _SDL_main _console_main [16:08:04.534] Info: Renderer destroyed [16:08:04.543] Info: UniverseClient: Client disconnecting... [16:08:04.573] Info: Client received world stop packet, leaving: Removed [16:08:04.601] Info: UniverseServer: Client 'Knowing Yuu' <1> (local) disconnected [16:08:04.701] Info: UniverseServer: Stopping UniverseServer [16:08:05.139] Info: Renderer initialized [16:08:07.110] Info: Renderer destroyed [16:08:07.110] Info: Application quitting! [16:08:07.110] Info: Client shutdown gracefully [16:08:07.263] Info: Shutting down Star::Root was playing around with mod, used cobble in hand on placed foreground cobble.. not sure what key it was I had pressed (was pressing all the action keys heh) Quit game after realized script had crashed. Came here, typed this. Love it so far (what I saw of it lol) The potential to utterly destroy worlds.. magnifique! edit: happened again during replace with cobble :/ breaking seems to work fine
To save you the trouble of constantly restarting your game, When the script crashes, just teleport to your ship and back (Or to a planet and back, basically teleport someone else and it'll reset the script.