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RELEASED Munari Race 2.1.8, For Starbound 1.3

Adds an aquatic like race called the Munari

  1. Motionless

    Motionless Pangalactic Porcupine

    Good to know it is working for you now. It must have been some random error.
    Have fun! :up:
     
  2. Lindazana

    Lindazana Cosmic Narwhal

    Whoo, ships teirs complete! (and wonderfull looking ones at that, not to mention expansive). I and the people I'm playing with are gonna love this!
     
  3. Agentkiller

    Agentkiller Void-Bound Voyager

    Again, great mod, I am now on the First new Updated Ship Tier.
    Well I dont now much about Modden/pixelart and so on....
    But wtf, If it work, pls place not so many Hazard Blocks-.-, but rest looks Great.
    Tier 4 and have about 500 from them^^
     
  4. Motionless

    Motionless Pangalactic Porcupine

    There is much more hazard blocks after that ^^'
    I wanted to work for my rooms, and since this game is all about digigng, why not? :D
    I like the idea of starting with nothing.
    If they are really driving you nuts though type this while you are playing
    /admin
    /spawnitem fishaxe
    and make sure your pointer is on your character
    It will make short work of those hazard blocks. :)
     
  5. Nyihm007

    Nyihm007 Big Damn Hero

    u need to fix the teleporter in nightly build when u select it with "e" it crashs or at least it dos me says "[18:54:24.440] Error: Exception caught in client main-loop: (AssetException) Error loading asset /interface/warpmenu/shipteleporter.config" just look into it i think i can fix it with another class mod tho

    it might be sumthing new if this mod dont work with nightly build
     
  6. Mackinz

    Mackinz The Waste of Time

    Nightly is, well, nightly. It's rather hard for anyone to play Nightly and expect flawless gameplay. Especially with mods made for the Stable branch. :/
     
  7. Motionless

    Motionless Pangalactic Porcupine

    Sorry but as Mackinz stated, I only support the stable version. I would presume it would have something to do with the new teleporter interface that was previewed on the homepage. If that has been added to nightly.
    I am sure that comparing the modded teleporter object with an original one from nightly would show a changed line. Probably pointing to an interface action. A simple copy and paste would work.
    I will fix it as soon as it hits stable though, so hold tight if you don't feel like changing it yourself.
     
    Artay001 likes this.
  8. Artay001

    Artay001 Pangalactic Porcupine

    Someone beat me to it. Like your custom ship for this race! Haven't looked at the spoilers (don't wanna ruin it for myself), so I'll look forward to them moving the teleporter to stable so that it's worth spending the time to fix. :)
     
  9. Motionless

    Motionless Pangalactic Porcupine

    Motionless updated Munari Race with a new update entry:

    Version Update

    Read the rest of this update entry...
     
  10. Mackinz

    Mackinz The Waste of Time

    I'm getting a lot of duplicate item errors in the log. Maybe want to look into them:

    Code:
    [20:36:10.171] Error: Object munariloungechair defined twice, second time from /objects/munari/munariloungechair/munariloungechair.object
    [20:36:10.174] Error: Object munarihangingfern1 defined twice, second time from /objects/munari/munarihangingfern1/munarihangingfern1.object
    [20:36:10.255] Error: Object munarifrill defined twice, second time from /objects/munari/munarifrill/munarifrill.object
    [20:36:10.256] Error: Object munaricabinet defined twice, second time from /objects/munari/munaricabinet/munaricabinet.object
    [20:36:10.259] Error: Object munaribed defined twice, second time from /objects/munari/munaribed/munaribed.object
    [20:36:10.390] Info: Done loading ParticleDatabase
    [20:36:10.709] Info: Done loading PlantDatabase
    [20:36:10.710] Info: Loading TerrainDatabase
    [20:36:10.740] Info: Done loading TerrainDatabase
    [20:36:10.740] Info: Loading BiomeDatabase
    [20:36:10.799] Error: Could not apply patch from backend: The Kirhos Race.  Caused by: Could not apply patch to base. Could not apply operation to base. Invalid path specified: path must begin with "/"
    [20:36:11.631] Info: Done loading BiomeDatabase
    [20:36:11.631] Info: Loading LiquidsDatabase
    [20:36:11.820] Info: Done loading NpcDatabase
    [20:36:11.824] Info: Loading StatusEffectDatabase
    [20:36:11.847] Error: Object munaribannerrest defined twice, second time from /objects/orcana/munaribanner/munaribannerrest.object
    [20:36:11.867] Error: Object munaridoor defined twice, second time from /objects/munari/munaridoor/munaridoor.object
    [20:36:12.023] Error: Object munaribannerarmor defined twice, second time from /objects/orcana/munaribanner/munaribannerarmor.object
    [20:36:12.081] Info: Done loading StatusEffectDatabase
    [20:36:12.082] Info: Loading DamageDatabase
    [20:36:12.208] Info: Done loading ProjectileDatabase
    [20:36:12.209] Info: Loading EffectSourceDatabase
    [20:36:12.333] Info: Done loading EffectSourceDatabase
    [20:36:12.334] Info: Loading FunctionDatabase
    [20:36:12.381] Info: Done loading FunctionDatabase
    [20:36:12.382] Info: Loading TreasureDatabase
    [20:36:12.570] Error: Object munarihighchair defined twice, second time from /objects/munari/munarihighchair/munarihighchair.object
    [20:36:12.649] Error: Object munaridoorawning defined twice, second time from /objects/munari/munaridoorawning/munaridoorawning.object
    [20:36:12.690] Error: Object munariwindowawning defined twice, second time from /objects/munari/munariwindowawning/munariwindowawning.object
    [20:36:12.720] Info: Done loading MaterialDatabase
    [20:36:12.720] Info: Loading DungeonDefinitions
    [20:36:12.725] Info: Done loading LiquidsDatabase
    [20:36:12.726] Info: Loading EmoteProcessor
    [20:36:12.726] Info: Done loading EmoteProcessor
    [20:36:12.727] Info: Loading SpeciesDatabase
    [20:36:12.788] Error: Object munaristool defined twice, second time from /objects/orcana/munaristool/munaristool.object
    [20:36:12.800] Error: Object munaribench defined twice, second time from /objects/orcana/munaribench/munaribench.object
    [20:36:12.816] Error: Object munaribannerweapons defined twice, second time from /objects/munari/munaribanner/munaribannerweapons.object
    [20:36:12.833] Info: Done loading TreasureDatabase
    [20:36:12.834] Info: Loading ImageMetadataDatabase
    [20:36:12.834] Info: Done loading ImageMetadataDatabase
    [20:36:12.834] Info: Loading VersioningDatabase
    [20:36:12.836] Info: Done loading VersioningDatabase
    [20:36:12.836] Info: Loading QuestTemplateDatabase
    [20:36:12.938] Info: Done loading SpeciesDatabase
    [20:36:12.939] Info: Loading AiDatabase
    [20:36:13.052] Info: Done loading QuestTemplateDatabase
    [20:36:13.053] Info: Loading TechDatabase
    [20:36:13.121] Info: Done loading TechDatabase
    [20:36:13.122] Info: Loading CodexDatabase
    [20:36:13.226] Info: OpenGL version: '4.3.12804 Compatibility Profile Context 13.352.1004.1010' vendor: 'ATI Technologies Inc.' renderer: 'AMD Radeon(TM) R5 Graphics' shader: '4.30'
    [20:36:13.227] Info: Created initial window 1398x738
    [20:36:13.360] Error: Object munariwallfern defined twice, second time from /objects/munari/munariwallfern/munariwallfern.object
    [20:36:13.453] Error: Object munarihangingfern2 defined twice, second time from /objects/munari/munarihangingfern2/munarihangingfern2.object
    [20:36:13.488] Info: Done loading CodexDatabase
    [20:36:13.601] Info: Done loading DamageDatabase
    [20:36:13.708] Info: Done loading AiDatabase
    [20:36:13.737] Error: Object munarisidebanner defined twice, second time from /objects/orcana/munarisidebanner/munarisidebanner.object
    [20:36:13.849] Info: Done loading MonsterDatabase
    [20:36:13.972] Error: Object munarinethanging defined twice, second time from /objects/munari/munarinethanging/munarinethanging.object
    [20:36:14.233] Error: Object munaritable defined twice, second time from /objects/orcana/munaritable/munaritable.object
    [20:36:14.251] Error: Object munaribanneritems defined twice, second time from /objects/munari/munaribanner/munaribanneritems.object
    
     
  11. Motionless

    Motionless Pangalactic Porcupine

    [20:36:11.847] Error: Object munaribannerrest defined twice, second time from /objects/ORCANA/munaribanner/munaribannerrest.object

    It would seem the mod creator of the Orcana Race is using my mod as a template to build theirs. However they have left redundant files in their mod resulting in duplicates.
    I just downloaded the mod to confirm it. All my objects are in his mod.
    I'll send him/her a message.
     
  12. Mackinz

    Mackinz The Waste of Time

    Ah, I must have overlooked those entries. I'll do some quick deleting, then. Thanks for pointing that out!
     
  13. happymallow11

    happymallow11 Void-Bound Voyager

    Teleporter doesn't activate for me
     
  14. Preacher

    Preacher Phantasmal Quasar

    Uhm... Noticed a little bug lately. Or is it supposed to be like that?
    I can craft every weapon up to Tier / Level 6 at the metalwork station which you can get very early in the game where you are not even close to the Compounds.
     
  15. Kaiachi

    Kaiachi Tiy's Beard

    After much searching, I finally found a Munari village/temple! It's so wonderfully constructed, very excellent job! The new tiles look really good too.
     
  16. Motionless

    Motionless Pangalactic Porcupine

    What version of starbound are you using with the mod?
    New game or continuing a save?

    I believe it is suppose to be that way, though some tiers use a different table. I haven't really looked into the progression of vanilla weapons yet. I have mostly been copying the recipes from vanilla for the time being.
    Thanks for pointing this out. I missed a few tiers that changed.

    Glad to hear you like it! I hope it generated alright? lol! It took quite some time to build it.
     
  17. billwopeh

    billwopeh Phantasmal Quasar

    Any chance you could add an item that lets other races craft Munari items?
     
  18. River King

    River King Big Damn Hero

    I love the way they look, definitely using good work. >~<
     
  19. Motionless

    Motionless Pangalactic Porcupine

    Yes I can add in a custom crafting table or something later on to allow other races to craft their items. Pretty busy this week. Hopefully I can get one in later next week. :)
     
  20. Preacher

    Preacher Phantasmal Quasar

    Hey,

    short question.. Why are there invisible blocks all over the ship in the background? That caused me so much trouble from time to time and I just cant see ANY reason why they are there? Except making horrible extra work when building..
     

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